CardName: Angel of Hope Cost: 3WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying When Angel of Hope enters the battlefield, return all creatures with converted mana cost 2 or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: >60 Cube Rare CardName: Divine Gift Cost: WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2 and has lifelink. {w}{w}, Return Divine Gift to its owner's hand: Creatures you control get +1/+2 and gain lifelink until end of turn. Flavour Text: Set/Rarity: >60 Cube Common CardName: Frontline Assault Cost: 3W Type: Sorcery Pow/Tgh: / Rules Text: Put four 1/1 white Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: >60 Cube Common CardName: Might Strike Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +1/+1 and gains first strike and lifelink until end of turn. Flavour Text: Set/Rarity: >60 Cube Common CardName: Pinnacle Wardmage Cost: 1W Type: Creature - Hobbit Wizard Pow/Tgh: 2/2 Rules Text: Flash *Magelore* — When Pinnacle Wardmage enters the battlefield, you cast an instant or sorcery spell this turn, exile target nonland permanent an opponent controls until Pinnacle Wardmage leaves the battlefield. Flavour Text: Set/Rarity: >60 Cube Rare CardName: Plateau Paladin Cost: 2W Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike Battle training 2 (Whenever this creature blocks or becomes blocked, put two +1/+1 counters on it) Flavour Text: Set/Rarity: >60 Cube Uncommon CardName: Season Theme Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a creature spell, look at the top card of your library. If it's a creature card that shares a creature type with the spell, you may reveal it and put it into your hand. Flavour Text: Set/Rarity: >60 Cube Uncommon CardName: Starsoul Incantation Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Creatures you control gets +1/+1 and gain indestructible until end of turn. *Magelore* — Creatures you control also gain lifelink until end of turn if you cast an instant or sorcery spell this turn Flavour Text: Set/Rarity: >60 Cube Uncommon CardName: Town Guard Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it) {W}: Town Guard gains vigilance until end of turn. Flavour Text: Set/Rarity: >60 Cube Common CardName: Valiant Steed Cost: 1WW Type: Creature - Horse Pow/Tgh: 2/3 Rules Text: Whenever Valiant Steed attacks, target creature gains first strike until end of turn. Flavour Text: Set/Rarity: >60 Cube Common CardName: Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: >60 Cube Uncommon CardName: Crown of Flame Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash When Crown of Flame enters the battlefield, it deals 2 damage to target creature or player. Enchanted creature has "{R}, {T}: Return Crown of Flame to its owner's hand. Flavour Text: Set/Rarity: >60 Cube Uncommon CardName: Desnor Honorbound Cost: R Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Haste Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counters on it) Desnor Honorbound attacks each turn if able. Flavour Text: Set/Rarity: >60 Cube Common CardName: Flameblade Magus Cost: 3R Type: Creature - Human Shaman Pow/Tgh: 3/2 Rules Text: Whenever an instant or sorcery spell you control deals damage to a creature, you may have Flameblade Magus deals 2 damage to that creature’s controller. Flavour Text: Set/Rarity: >60 Cube Rare CardName: Iron Blade Cost: R Type: Instant Pow/Tgh: / Rules Text: You may sacrifice a Mountain rather than pay Iron Blade's mana cost. Target creature gets +1/+0 and gains first strike until end of turn. Flavour Text: Set/Rarity: >60 Cube Uncommon CardName: Lightning Surge Cost: XR Type: Instant Pow/Tgh: / Rules Text: Lightning Surge deals X damage to target creature or player. *Magelore* — Crater's Claws deals X plus 2 damage to that creature or player instead if you cast an instant or sorcery spell this turn. Flavour Text: Set/Rarity: >60 Cube Rare CardName: Melting Grasp Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact. Draw a card. Flavour Text: Set/Rarity: >60 Cube Common CardName: Ravage Cost: RR Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Ravage return a land you control to its owner’s hand. Ravage deals 7 damage to target creature. It can be regenerated. Flavour Text: Set/Rarity: >60 Cube Common CardName: Sunspear Footman Cost: R Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counters on it) 1R: Sunspear Footman gains first strike and haste until end of turn. Flavour Text: Set/Rarity: >60 Cube Common CardName: Thunderstrike Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Thunderstrike deals 2 damage to target creature or player. *Magelore* — Thunderstrike deals 3 damage to target creature or player instead if you cast an instant or sorcery spell this turn. Flavour Text: Set/Rarity: >60 Cube Common CardName: Weapon Mastery Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+0 and gains first strike until end of turn. *Magelore* — If you cast an instant or sorcery spell this turn, target creature gains doble strike instead. Flavour Text: Set/Rarity: >60 Cube Common CardName: Spireguard Branchbender Cost: G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: {T}: Untap target Forest. Flavour Text: Set/Rarity: >60 Cube Common CardName: Warder of Nature Cost: 1G Type: Creature - Elf Scout Pow/Tgh: 1/1 Rules Text: Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it) When Warder of Nature enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. Flavour Text: Set/Rarity: >60 Cube Common CardName: Belkar Bitterleaf Cost: 1RG Type: Legendary Creature - Human Warrior Pow/Tgh: 3/1 Rules Text: First strike Whenever a land card is put into your graveyard from anywhere, Belkar Bitterleaf gets +3/+3 until end of turn. Sacrifice a land: Belkar Bitterleaf gains hexproof until end of turn. Activate this ability only once each turn. Flavour Text: Set/Rarity: >60 Cube Mythic CardName: Miw, Bast’s Servant Cost: 3GW Type: Legendary Creature - Cat Cleric Pow/Tgh: 1/3 Rules Text: When Miw, Bast’s Servant enters the battlefield, choose one — • Put a 3/3 green Cat creature token with first strike onto the battlefield. • Return target permanent card with converted mana cost 5 or less from your graveyard to the battlefield. {1}: Regenerate target creature. Flavour Text: Set/Rarity: >60 Cube Mythic CardName: Tablin Kekops Cost: 1RW Type: Legendary Creature - Human Wizard Pow/Tgh: 3/2 Rules Text: Lifelink, prowess Whenever you gain life, exile cards from the top of your library until you exile a noncreature, nonland card whose converted mana cost is less than the amount of life gained. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in any order. Flavour Text: Set/Rarity: >60 Cube Mythic CardName: Savio Redwild Cost: RGW Type: Legendary Creature - Human Warrior Pow/Tgh: 3/2 Rules Text: Hexproof Battle training 2 (Whenever this creature blocks or becomes blocked, put two +1/+1 counters on it) 2, Remove a +1/+1 counter from Savio Redwild: Savio Redwild deals 2 damage to target creature or player. Flavour Text: Set/Rarity: >60 Cube Rare CardName: Ocean Vents Cost: Type: Land Pow/Tgh: / Rules Text: As Ocean Vents enters the battlefield, you may exile a card from your hand. If you don't, Ocean Vents enters the battlefield tapped. T: Add {U}{R} to your mana pool. Flavour Text: Set/Rarity: >60 Cube Rare