CardName: Ancient Scholar Cost: 3UU Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: When Ancient Scholar enters the battlefield, you may exile an instant or sorcery from your hand. {U}, {T}: Exile Ancient Scholar, then return it to the battlefield under your control. Activate this ability only during your upkeep and only once each turn. {X}, {T}: Copy a card exiled with Ancient Scholar. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card. Flavour Text: Set/Rarity: Core Design Rare CardName: Gloomy Cost: 2U Type: Creature - Mutant Pow/Tgh: 1/1 Rules Text: Flying {T}: Put a token that's a copy of Gloomy onto the battlefield tapped. Flavour Text: Set/Rarity: Core Design None CardName: Psionic Architect Cost: 7U Type: Legendary Creature - Human Wizard Pow/Tgh: 4/2 Rules Text: At the beginning of your upkeep, you may exile an instant or sorcery card from your graveyard. If you do put a */* blue Spellcraft creature token with “This creature’s power and toughness are each equal to the exiled card's converted mana cost and when this creature dies, you may cast the exiled card without paying its mana cost.” Flavour Text: Set/Rarity: Core Design Mythic CardName: Sentinel of Waves Cost: 3U Type: Legendary Creature - Merfolk Shaman Pow/Tgh: 1/5 Rules Text: Sentinel of Waves can’t be blocked except by creatures with flying or islandwalk. {U}: Sentinel of Waves gets +1/-1 until end of turn. {U}: Sentinel of Waves gets -1/+1 until end of turn. Flavour Text: Set/Rarity: Core Design Rare CardName: Savage Troops Cost: 2B Type: Creature - Orc Berserker Pow/Tgh: 3/1 Rules Text: Menace When Savage Troops enters the battlefield, each player loses 4 life unless he or she sacrifices a creature. Flavour Text: Set/Rarity: Core Design Uncommon CardName: Thoughtgrip Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards at random. If he or she discards a creature card, that player sacrifices a creature. Flavour Text: Set/Rarity: Core Design Uncommon CardName: Amiri Duelist Cost: 2R Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Amiri Duelist gets +1/+0 and has first strike as long as you control a Forest. When Amiri Duelist dies, you may pay G. If you do, search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Core Design Common CardName: Tunneler Swarm Cost: 4R Type: Creature - Goblin Warrior Pow/Tgh: 3/3 Rules Text: Haste, trample Whenever Tunneler Swarm attacks, you may pay 1R. If you do, put a 1/1 red Goblin creature tokens onto the battlefield. Flavour Text: Set/Rarity: Core Design Common CardName: Beastform Priest Cost: 1GG Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: {G}: Beastform Priest gains trample until end of turn. {1}{G}: Target creature must block Beastform Priest this turn. Flavour Text: Set/Rarity: Core Design Uncommon CardName: Sentinel of Scales Cost: 2RG Type: Legendary Creature - Human Berserker Pow/Tgh: 4/4 Rules Text: Whenever you cast a red or green spell, Sentinel of Scales gets +1/+1, and gains flying, and is a Dragon in addition to its other types until end of turn. {2}{R}: Sentinel of Scales deals 2 damage to target creature. Flavour Text: Set/Rarity: Core Design None CardName: Sentinel of Scales Cost: 2RG Type: Legendary Creature - Human Berserker Pow/Tgh: 4/4 Rules Text: Whenever you cast a red or green spell, Sentinel of Scales gets +1/+1, and gains flying, and is a Dragon in addition to its other types until end of turn. {2}{R}: Deal 2 damage to target creature. Flavour Text: Set/Rarity: Core Design None CardName: Heartblade Seer Cost: 1BG Type: Creature - Zombie Shaman Pow/Tgh: 1/3 Rules Text: Deathtouch Whenever a creature dies, add {C} to your mana pool. Flavour Text: Set/Rarity: Core Design Rare CardName: Sentinel of Battlefields Cost: 3WBR Type: Legendary Creature - Goblin Warrior Pow/Tgh: 4/3 Rules Text: Menace, trample Dash {1}{W}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of end step) Whenever Sentinel of Battlefields becomes blocked you may pay {2}{R}. If you do, destroy all creatures blocking Sentinel of Battlefields. Flavour Text: Set/Rarity: Core Design Mythic