CardName: 'Angel of Worship' Cost: 4W Type: Enchantment Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying If your life total would become less than X, your life total becomes X instead, where X is equal to the number of enchantment you control. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Common Angel Cost: 4W Type: Enchantment Creature - Angel Pow/Tgh: 2/4 Rules Text: Flying Creatures you control have Vigilance. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Defender Linger Cost: Type: Enchantment Creature Pow/Tgh: / Rules Text: Defender Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Enchanted creature gets +/+ and has Defender. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Dissipate Soul Warden Cost: W Type: Enchantment Creature Pow/Tgh: 1/1 Rules Text: Dissipate - Whenever Dissipate Soul Warden or another enchantment you control is destroyed, you gain 1 life. (Lethal damage causes creatures to be destroyed). Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Flash Anthem Cost: 2WW Type: Enchantment Pow/Tgh: / Rules Text: Flash Creatures you control get +1/+1. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Herald of the Dawn Cost: 1W Type: Enchantment Creature - Spirit Pow/Tgh: 1/3 Rules Text: Angel spells cost {1} less for you to cast. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Cost: 2WW Type: Enchantment Creature - Elf Spirit Pow/Tgh: 0/0 Rules Text: ~ and enchanted creature each get +1/+1 for each enchantment card in your graveyard. Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Cost: 2w Type: Enchantment Creature - Dwarf Spirit Pow/Tgh: 2/1 Rules Text: Noncreature spells cost {1} more to cast. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: one mana 2/1 Cost: W Type: Enchantment Creature - Elf Spirit Pow/Tgh: 2/1 Rules Text: Dissipate - Whenever one mana 2/1 or another enchantment you control is destroyed, you may exile target card in a graveyard. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Cost: 2U Type: Enchantment Creature - Illusion Pow/Tgh: 0/4 Rules Text: Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Enchanted creature gets -4/-0. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Dampening Pulse Flash Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: Flash Creatures your opponents control get -1/-0. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: De-animate Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact or Enchantment Enchanted permanent isn't a creature and can't become a creature. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Skysail Cost: 1UU Type: Enchantment Creature - Bird Spirit Pow/Tgh: 2/1 Rules Text: Flying Skysail can only block creatures with flying. Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Enchanted creature gets +2/+1, has flying and can only block creatures with flying. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Steal Aura Cost: 2UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Aura You control Enchanted Aura. It has "You control enchanted permanent." Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Angel of Gravepact Cost: 4BB Type: Enchantment Creature - Angel Pow/Tgh: 4/5 Rules Text: Flying Dissipate - Whenever Angel of Gravepact or another enchantment you control is destroyed, each opponent sacrifices a creature. (Lethal damage causes creatures to be destroyed.) Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Aura Drain Life Cost: BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature When Aura Drain Life enters the battlefield, you gain 2 life. Enchanted creature gets -2/-2. Flavour Text: "Vampiric Angel reference." Set/Rarity: Enchantment Legions Common CardName: Aura kill your upkeep. Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature At the begging of your upkeep, destroy enchanted creature. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Demon Cost: 2BB Type: Enchantment Creature - Demon Pow/Tgh: 4/4 Rules Text: Flying At the begging of your upkeep, each player loses life equal to the number of enchantments he or she controls. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: DissipateDrain1 Cost: 1B Type: Enchantment Creature Pow/Tgh: 1/1 Rules Text: Dissipate - Whenever DissipateDrain1 or another enchantment you control is destroyed, each opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Lingering Lhugoyf Cost: 2BB Type: Enchantment Creature - Orc Spirit Pow/Tgh: 0/0 Rules Text: Lingering Lhugoyf and enchanted creature each get +1/+1 for each creature card in your graveyard. Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Malignant Wraith Cost: B Type: Enchantment Creature - Orc Wraith Pow/Tgh: 1/1 Rules Text: Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Enchanted creature gets -1/-1 Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature has -1/-1. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Vampiric Angel Cost: 4Bb Type: Enchantment Creature - Angel Vampire Pow/Tgh: 4/4 Rules Text: Flying Creatures you control have Lifelink. Flavour Text: "Fallen" Set/Rarity: Enchantment Legions Rare CardName: base pt opponent creatures Cost: 4BB Type: Enchantment Creature - Angel Pow/Tgh: */* Rules Text: Flying Creatures your opponents control get -1/-1. base pt opponent creatures base power and toughness are each equal to the number of creatures your opponents control. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Angel of Vengeance Cost: 4RR Type: Enchantment Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying Creatures you control have Double Strike. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Cost: 1RR Type: Enchantment Creature - Orc Wraith Pow/Tgh: 2/2 Rules Text: ~ can't block Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Enchanted creature gets +2/+2 and can't block. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Dragons Ghost Cost: 4RR Type: Enchantment Creature - Dragon Wraith Pow/Tgh: 5/5 Rules Text: Flying {1}{R}: Target creature gets +1/+0 until end of turn. Flavour Text: Every set needs a dragon. Set/Rarity: Enchantment Legions Rare CardName: Feedback Cost: 1RR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Enchantment. At the begging of your upkeep, enchanted enchantment deals 2 damage to its controller. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Gives sorceries retrace Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: If you haven't cast a spell this turn, sorceries in your graveyard have retrace Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Immolation* Cost: R Type: Enchantment Creature - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted Creature gets +2/-2. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Not Rancor Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted Creature gets +2/+0 and has Trample. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Orcish Assault Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: Flash Creatures you control get +1/+0. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Cost: 3R Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may exile the top card of your library. If you do, until end of turn you may play that card. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: (Oracle of Muay Dib Variant) Cost: 3G Type: Enchantment Creature - Treefolk Pow/Tgh: 2/4 Rules Text: Play with the top card of your library revealed. You may play the top card of your library if it's a land card. (in progress) Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: (play extra land] Cost: 2G Type: Enchantment Creature - Elf Spirit Pow/Tgh: 2/2 Rules Text: You can play an additional land each turn. Vigilance. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Angel of Fair Combat Cost: 4GG Type: Enchantment Creature - Angel Pow/Tgh: 5/5 Rules Text: Flying Creatures you control can't be blocked by more than one creature each combat. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Aura Giant Growth (C) Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Enchanted creature gets +1/+1. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Enchantment Caged Sun Cost: 3GG Type: Enchantment Pow/Tgh: / Rules Text: Green creatures you control get +1/+1. Whenever you tap a forest for mana, add {G} to your mana pool. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Fight Variant Cost: 3G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature When Fight Variant enters the battlefield, enchanted creatures controller may have it fight another target creature. Enchanted creature gets +1/+1. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Land Magemark Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Land Whenever an enchanted land you control becomes tapped for mana, add one mana of any colour to your mana pool. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Cost: 2GG Type: Enchantment Creature - Elf Spirit Pow/Tgh: 0/0 Rules Text: ~ and enchanted creature get +1/+1 for each land card in your forest. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Linger (When this creature dies, you may return it to the battlefield as a noncreature aura with enchant creature.) Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: Trampler Cost: 4GG Type: Enchantment Creature - Incarnation Pow/Tgh: 5/5 Rules Text: Creatures you control have trample. Flavour Text: Set/Rarity: Enchantment Legions Common CardName: Cost: 1G Type: Enchantment Creature - Elf Spirit Pow/Tgh: 2/2 Rules Text: You can play basic land cards from your graveyard. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: WG Rare Cost: 2WWGG Type: Enchantment Creature - Angel Pow/Tgh: 0/0 Rules Text: Flying Creatures you control get +3/+3. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: WB Gold Card Cost: WB Type: Enchantment Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: not *Melkor* Cost: 2WWBB Type: Legendary Enchantment Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying You can't lose life and your opponents can't gain life. Flavour Text: Set/Rarity: Enchantment Legions Mythic CardName: BG Gold Card Cost: BG Type: Enchantment Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: BlueGreen Uncommon Cost: ug Type: Enchantment Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: UG Dissipate Enchantress Cost: 1UG Type: Enchantment Creature Pow/Tgh: 1/1 Rules Text: Dissipate - Whenever UG Dissipate Enchantress or another enchantment you control dies, draw a card. Flavour Text: Set/Rarity: Enchantment Legions Rare CardName: UR Gold Card Cost: UR Type: Enchantment Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Dwarfish Ideal? Cost: WR Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have Menace and can block an additional creature each combat. Flavour Text: Set/Rarity: Enchantment Legions Uncommon CardName: Black Enchantment Land Cost: Type: Enchantment Land Pow/Tgh: / Rules Text: (Black Enchantment Land isn't a spell) At the begging of your upkeep, add {B} to your mana pool. Except for the end step of each turn, mana doesn't empty from your mana pool as steps and phases end. Flavour Text: Set/Rarity: Enchantment Legions Basic CardName: Blue Enchantment Land Cost: Type: Enchantment Land Pow/Tgh: / Rules Text: (This card isn't a spell) At the begging of your upkeep, add {U} to your mana pool. Except for the end phase of each turn, mana doesn't empty from your mana pool as steps and phases end. Flavour Text: Set/Rarity: Enchantment Legions Basic CardName: Green Enchantment Land Cost: Type: Enchantment Land Pow/Tgh: / Rules Text: (Green Enchantment Land isn't a spell) At the begging of your upkeep, add {G} to your mana pool. Except for the end phase of each turn, mana doesn't empty from your mana pool as steps and phases end. Flavour Text: Set/Rarity: Enchantment Legions Basic CardName: Red Enchantment Land Cost: Type: Enchantment Land Pow/Tgh: / Rules Text: (Red Enchantment Land isn't a spell) At the begging of your upkeep, add {R} to your mana pool. Except for the end phase of each turn, mana doesn't empty from your mana pool as steps and phases end. Flavour Text: Set/Rarity: Enchantment Legions Basic CardName: White Enchantment Land Cost: Type: Enchantment Land Pow/Tgh: / Rules Text: (White Enchantment Land isn't a spell) At the begging of your upkeep, add {W} to your mana pool. Except for the end phase of each turn, mana doesn't empty from your mana pool as steps and phases end. Flavour Text: Set/Rarity: Enchantment Legions Basic