CardName: Atlake Prospector Cost: WW Type: Creature - Dwarf Warrior Pow/Tgh: 2/3 Rules Text: Vigilance *Barter* - When Atlake Prospector enters the battlefield, you may have target opponent gain control of another nonland permanent you control. If you do, put a +1/+1 counter on Atlake Prospector. Flavour Text: Set/Rarity: Shootout Common CardName: Cargo Bison Cost: 2W Type: Creature - Ox Pow/Tgh: 0/4 Rules Text: Defender Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) Flavour Text: Set/Rarity: Shootout Common CardName: Circle the Wagons Cost: 2W Type: Instant Pow/Tgh: / Rules Text: You gain hexproof until end of turn. Prevent all damage that would be dealt to creatures you control this turn. Flavour Text: “Shore up the wagons, watch the gaps. No fidgety raider or wildfolk is getting in tonight.” —Pioneer Travey Set/Rarity: Shootout Common CardName: Clocktower Watchman Cost: W Type: Creature - Spirit Warrior Pow/Tgh: 1/3 Rules Text: Defender If an opponent has a higher life total than you, Clocktower Watchman has reach. Flavour Text: When day breaks in the ghost town of Merienda, the only sound that can be heard is the chiming of the clock tower. Set/Rarity: Shootout Common CardName: Eagle of Rockhold Bluff Cost: 2W Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying Eagle of Rockhold Bluff enters the battlefield with a +1/+1 counter if an opponent has a higher life total than you. Flavour Text: Vultures seek meals. Eagles seek challenges. Set/Rarity: Shootout Common CardName: Frontier Justice Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Destroy target tapped creature. Flavour Text: Where lawmen and judges failed to punish her father's killer, she succeeded. Set/Rarity: Shootout Common CardName: Kindly Doctor Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 0/2 Rules Text: {T}: Target player gains 1 life. Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) Flavour Text: Set/Rarity: Shootout Common CardName: Loan Collector Cost: 1W Type: Creature - Human Advisor Pow/Tgh: 2/2 Rules Text: When Loan Collector enters the battlefield, if a player controls a permanent you own, put a 1/1 white Bird creature token with flying onto the battlefield. Flavour Text: "I just sniff out who's in debt. My eagle does the collectin'." Set/Rarity: Shootout Common CardName: Mighty Leap Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+2 and gains flying until end of turn. Flavour Text: "Cut the bridge, blast the columns, dig those holes. There ain't nothin' ol' Thunderfoot can't jump." -Wrangler Calloway Set/Rarity: Shootout Common CardName: Plateau Roc Cost: 4W Type: Creature - Bird Pow/Tgh: 3/3 Rules Text: Flying, vigilance Flavour Text: "Why are you stopping?" Mick asked. His guide gestured to the winged mass perched on the peak. "No sound." she whispered. "We wait." Set/Rarity: Shootout Common CardName: Raise the Alarm Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Soldier tokens onto the battlefield. Flavour Text: One bell asks for lawmen. Two bells ask for militia. Three bells ask for evacuation. Set/Rarity: Shootout Common CardName: Saguara Trail Pioneers Cost: 3W Type: Creature - Human Nomad Pow/Tgh: 2/4 Rules Text: *Barter* - When Saguara Trail Pioneers enters the battlefield, you may have target opponent gain control of another nonland permanent you control. If you do, put two +1/+1 counters on Saguara Trail Pioneers and you gain 2 life. Flavour Text: Set/Rarity: Shootout Common CardName: Steely-Eyed Deputy Cost: 3W Type: Creature - Fox Warrior Pow/Tgh: 2/3 Rules Text: First strike Flavour Text: Lawmen on the frontier have a motto: "Criminals are easier to arrest when they're dead." Set/Rarity: Shootout Common CardName: Superstitious Preacher Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When Superstitious Preacher enters the battlefield, destroy target enchantment. Flavour Text: "Hurry and escape with your lives! Look not behind you. Escape, to the endless trail west, lest you be consumed!" -Preacher Edard Set/Rarity: Shootout Common CardName: Tied on the Tracks Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. {2}{B}: Destroy enchanted creature. Flavour Text: "Talk. Train's comin'." Set/Rarity: Shootout Common CardName: Triage Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Target player gains 2 life. Target player gains 2 life. Target player gains 2 life. Flavour Text: For safety and for efficiency, doctors travel in threes. Set/Rarity: Shootout Common CardName: Vigilante Band Cost: 4WW Type: Creature - Human Soldier Pow/Tgh: 4/4 Rules Text: When Vigilante Band enters the battlefield, if an opponent has a higher life total, put a 1/1 white Soldier token onto the battlefield. Flavour Text: After they arrived, not a single ‘Wanted' poster remained in all the county. Set/Rarity: Shootout Common CardName: Warning Shot Cost: W Type: Instant Pow/Tgh: / Rules Text: Warning Shot deals 3 damage to target attacking creature. Flavour Text: There is no warning shot. Set/Rarity: Shootout Common CardName: Beanbag Spray Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Creatures you don't control get -2/-0 until end of turn. Standoff with target opponent. If you win, return Beanbag Spray to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout Common CardName: Borrow Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Flavour Text: It's not stealing if you plan on giving it back later. Set/Rarity: Shootout Common CardName: Chase Away Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Return up to two target nonland permanents to their owners' hands. Flavour Text: "The best part is that you don't even need to do anything. Rumors spread themselves, and soon it doesn't matter if its all a lie." -Emmott Greene, Conman Set/Rarity: Shootout Common CardName: Chiwapeh Pathbreaker Cost: 3UU Type: Creature - Elemental Pow/Tgh: 2/4 Rules Text: Whenever you draw a card, Chiwapeh Pathbreaker gets +1/+1 until end of turn. Flavour Text: Even in the coldest winters and the hottest summers, the Chiwapeh tribe never stops moving. Set/Rarity: Shootout Common CardName: Chronic Swindler Cost: 1UU Type: Creature - Fox Rogue Pow/Tgh: 2/2 Rules Text: As long as you control a nonland permanent you don't own, Chronic Swindler can't be blocked. Flavour Text: She doesn't do it for the fame or the money. She does it because she can. Set/Rarity: Shootout Common CardName: Kloma Tribe Guardian Cost: 4UU Type: Creature - Spirit Bird Pow/Tgh: 4/4 Rules Text: Flying Kloma Tribe Guardian can't attack unless defending player controls no Islands. Flavour Text: Though it has never spoken a word to them, the Kloma know that they are safe under its wing. Set/Rarity: Shootout Common CardName: Out of Bullets Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {1} for each card in your graveyard. Flavour Text: No matter how sure your shot, you eventually run out of bullets. Set/Rarity: Shootout Common CardName: Prad Company Teller Cost: 2U Type: Creature - Dwarf Advisor Pow/Tgh: 1/4 Rules Text: When Prad Company Teller enters the battlefield, look at the top three cards in your library, then put them back in any order. Flavour Text: Prad Company is the premier trading company on the frontier - a position that has made it the target of thieves everywhere. Set/Rarity: Shootout Common CardName: Quick Thinking Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Standoff with target opponent. Each winning player draws two cards. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout None CardName: Railway Courier Cost: 1U Type: Creature - Fox Scout Pow/Tgh: 2/1 Rules Text: When Railway Courier deals combat damage to a player, draw a card, then discard a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Flavour Text: Set/Rarity: Shootout None CardName: Remove Soul Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell. Flavour Text: As she waved her hands and chanted ancient words, Tarlan found himself in an out-of-body experience. Set/Rarity: Shootout Common CardName: Riverlands Trapper Cost: 1U Type: Creature - Rabbit Scout Pow/Tgh: 2/1 Rules Text: Prowess Flavour Text: Among the wide-eyed, long-eared Kloma, there is a saying: "With enough tools, the predator becomes the prey." Set/Rarity: Shootout Common CardName: Skyband Watcher Cost: 1U Type: Creature - Bird Soldier Pow/Tgh: 2/1 Rules Text: Flying Skyband Watcher can't attack unless you pay {1}. Flavour Text: Some of the wildfolk teamed with the raiders to keep their ancestral homes from being invaded by foolhardy prospectors. Set/Rarity: Shootout Common CardName: Smoke Reading Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Return target instant or sorcery card in a graveyard to its owner's hand. Flavour Text: "Breathe in the smoke. Then you will see the world as it is, and was." -Elder Marmot, to Wyatt Carson Set/Rarity: Shootout Common CardName: Sneaking Suspicion Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Each opponent reveals their hand. Draw a card. Flavour Text: "We got some lawmen sniffing around the station. Maisie, hide the cargo." -Red Jackie Set/Rarity: Shootout Common CardName: Stormbound Falcon Cost: 3U Type: Creature - Bird Pow/Tgh: 3/2 Rules Text: Flash Flying Flavour Text: It follows storms, waiting for an unlucky wagon train to seek shelter before diving in for the kill. Set/Rarity: Shootout Common CardName: Totem Spirit Cost: U Type: Creature - Spirit Beast Pow/Tgh: 0/4 Rules Text: Flavour Text: Totems mark the graves of members of many native tribes. The faces carved in each one denote which tribe the buried belong to, and their respective gods. Set/Rarity: Shootout Common CardName: Twitchy Reflexes Cost: U Type: Instant Pow/Tgh: / Rules Text: You gain hexproof until end of turn. Target creature you control gains hexproof until end of turn. Flavour Text: Set/Rarity: Shootout None CardName: Brutish Hodag Cost: 4B Type: Creature - Beast Horror Pow/Tgh: 5/3 Rules Text: Flavour Text: “Have you heard the tale of the hodag, Mister Carson? A terrible beast that prowls the lowlands. Its only fear is the smell of gooseberries. Boil several each night, or you may never see the next sunrise.” —Elder Marmot, to Wyatt Carson. Set/Rarity: Shootout Common CardName: Carrion Vulture Cost: 1BB Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying, lifelink Flavour Text: On the frontier, there are two types of vultures: the ones that fly, and the ones that ride. Set/Rarity: Shootout Common CardName: Cheap Trick Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+0 and first strike until end of turn. Flavour Text: It doesn't matter if you're dishonorable, a liar, or a cheat. Because in the end, you're still alive, and the other guy isn't. Set/Rarity: Shootout Common CardName: Coffin Escape Cost: B Type: Instant Pow/Tgh: / Rules Text: Return target creature card that entered a graveyard this turn to their owner's hand. Flavour Text: "Undead" Darren Alcatraz became famous for evading capture by hiding in freshly dug graves. Set/Rarity: Shootout Common CardName: Desperate Cannibalism Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Each opponent sacrifices a creature. Standoff with target opponent. If you win, return Desperate Cannibalism to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout Common CardName: Devil's Deal Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. Then, if a player has less cards in hand than you, you lose two life. Flavour Text: When you're down on your luck, even a devil's help is welcome. Set/Rarity: Shootout Common CardName: Dysentery Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -2/-2 and can't block. Flavour Text: Set/Rarity: Shootout None CardName: Getaway Specialist Cost: 3BB Type: Creature - Lizard Rogue Pow/Tgh: 3/3 Rules Text: When Getaway Specialist enters the battlefield, put a 0/1 white Citizen token onto the battlefield. It has Hostage.(Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) Flavour Text: Set/Rarity: Shootout None CardName: Kolgek Pass Roughrider Cost: 2B Type: Creature - Ogre Warrior Pow/Tgh: 3/1 Rules Text: Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Menace Flavour Text: Set/Rarity: Shootout Common CardName: Looting Party Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: As an additoinal cost to cast Looting Party, exile two cards from your graveyard. Put two +1/+1 counters on target creature you control. Flavour Text: Set/Rarity: Shootout Common CardName: Nameless Ranger Cost: 2B Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: First strike Whenever you standoff, Nameless Ranger gets +1/+1 until end of turn. Flavour Text: "The fastest gun in the land? Let's see if that's true. Go ahead, load up and shoot." Set/Rarity: Shootout Common CardName: Shot From Behind Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. If that creature was tapped, its controller loses 2 life. Flavour Text: "Friendships mean nothing when money is in the equation." -Baron Alfred Kremberg Set/Rarity: Shootout Common CardName: Skinstealer Boohag Cost: 1B Type: Creature - Vampire Hag Pow/Tgh: 1/3 Rules Text: {G}, Sacrifice a creature: Skinstealer Boohag gains hexproof until end of turn. Flavour Text: "Don' let the hag ride ya." -Norfolk county saying meaning "Stay safe out there." Set/Rarity: Shootout Common CardName: Steel City Outlaw Cost: 3B Type: Creature - Lizard Rogue Pow/Tgh: 4/2 Rules Text: When Steel City Outlaw enters the battlefield, you may pay 2 life. If you do, target opponent reveals his or her hand. Flavour Text: "State yer business, stranger. My trigger finger is a little twitchy." Set/Rarity: Shootout None CardName: Stepford Matron Cost: B Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: When Stepford Matron dies, put a 0/1 white Citizen token onto the battlefield. It has Hostage.(Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) Flavour Text: Set/Rarity: Shootout Common CardName: Tarflinger Ogre Cost: 4B Type: Creature - Ogre Warrior Pow/Tgh: 2/4 Rules Text: Deathtouch Flavour Text: An ogre's hunting grounds are identifiable by the lack of carrion, the boiling springs of tar, and the smell of burning flesh. Set/Rarity: Shootout Common CardName: Two-Bit Scoundrel Cost: 1B Type: Creature - Lizard Warrior Pow/Tgh: 2/1 Rules Text: When Two-Bit Scoundrel enters the battlefield, Standoff with target opponent. If you win, put a +1/+1 counter on Two-Bit Scoundrel. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout Common CardName: Wolf Raiders' Howl Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Each opponent discards a card. Standoff with target opponent. If you win, each opponent discards an additional card. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout Common CardName: Chiwapeh Firestoker Cost: 2R Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: {R}, Sacrifice Chiwapeh Firestoker: Add {R}{R}{R} to your mana pool. Flavour Text: The Chiwapeh travel from site to site in the freezing north, carrying their homes and hearths on their backs. Set/Rarity: Shootout Common CardName: Corral Skirmish Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Corral Skirmish deals 2 damage to each creature. Standoff with target opponent. If you win, creatures can't block this turn. (You and target opponent draw a card, then discard a card. A player loses if his or her discarded card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout Common CardName: Destructive Impetus Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+0. When enchanted creature dies, if an opponent has a higher life total than you, return Destructive Impetus to its owner's hand. Flavour Text: Set/Rarity: Shootout Common CardName: Double-Cross Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste. Flavour Text: Gold makes soft bonds. Set/Rarity: Shootout None CardName: Dynamite Blast Cost: 1R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Dynamite Blast, sacrifice a creature. Dynamite Blast deals 4 damage to target creature. Flavour Text: "Always remember to let go." -*Playing with Fire*, pg 245 Set/Rarity: Shootout Common CardName: Gold Digger Cost: 1R Type: Creature - Dwarf Pow/Tgh: 2/2 Rules Text: Gold Digger attacks each turn if able. Flavour Text: "My land was bought by the barons, my town was burnt by the raiders, my family was taken by the trail. Ain't got nothin' left but to get rich or die tryin'." -Eustin, Prospector Set/Rarity: Shootout None CardName: Imquitu Braidwarrior Cost: 2R Type: Creature - Wolf Warrior Pow/Tgh: 2/2 Rules Text: Imquitu Braidwarrior enters the battlefield with a +1/+1 counter if an opponent has a higher life total than you. Flavour Text: "You see my hair, city-devils? One braid for each worthy opponent among you." -Biranke, braidwarrior Set/Rarity: Shootout Common CardName: Incendiary Raid Cost: 5R Type: Instant Pow/Tgh: / Rules Text: Incendiary Raid deals 5 damage to target creature and 2 damage to its controller. Its controller can't gain life this turn. Flavour Text: "Rob the wagons, then burn them. No one is going to look for missing shipments in dead winter." Set/Rarity: Shootout Common CardName: Last-Ditch Effort Cost: R Type: Instant Pow/Tgh: / Rules Text: Target attacking or blocking creature gets +3/+1 until end of turn. Flavour Text: "Axle's broken and I can hear hooves in the distance. Lucy, hand me the guns." -Hudson, pioneer Set/Rarity: Shootout Common CardName: Postpile Dweller Cost: 4RR Type: Creature - Beast Pow/Tgh: 5/4 Rules Text: As long as an opponent has a higher life total than you, Postpile Dweller has trample. Flavour Text: Each column is a grave for the foolhardy explorer who tried to scale it uninvited. Set/Rarity: Shootout Common CardName: Quicker Draw Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Standoff with target opponent. Quicker Draw deals 4 damage to each player who loses the standoff. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout None CardName: Ranger of Fiddle Rock Cost: 1R Type: Creature - Lizard Rogue Pow/Tgh: 2/1 Rules Text: Whenever Ranger of Fiddle Rock becomes blocked by a creature, Ranger of Fiddle Rock deals 1 damage to that creature. Flavour Text: There are no vacancies at Fiddle Rock. Set/Rarity: Shootout Common CardName: Red-Gang Outlaw Cost: 4R Type: Creature - Lizard Warrior Pow/Tgh: 4/3 Rules Text: Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Flavour Text: Like a red tide, they swept through the town, leaving nothing but dust. Set/Rarity: Shootout Common CardName: Sound of Brass Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +2/+0 and first strike until end of turn. Flavour Text: The clean bugle of the Lustrian Cavalry, or the primal call of a wildfolk raiding party - no matter the origin, trumpets mean war. Set/Rarity: Shootout Common CardName: Steelhoof Goat Cost: 3R Type: Creature - Goat Pow/Tgh: 3/3 Rules Text: {2}{W}: Steelhoof Goat gets +1/+2 until end of turn. Activate this ability only once per turn. Flavour Text: It inhabits the craggy passes of the Stucco Mountains, the divider between the prairies and the desert. Set/Rarity: Shootout Common CardName: Train Stowaway Cost: R Type: Creature - Goblin Scout Pow/Tgh: 2/1 Rules Text: Train Stowaway can't attack or block alone. Flavour Text: Getting in the suitcase was the easy part. Convincing a passenger to take the talking luggage onto the train was the hard part. Set/Rarity: Shootout Common CardName: Wild Mustang Cost: 2R Type: Creature - Horse Pow/Tgh: 3/2 Rules Text: Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Trample Flavour Text: It sounds like a thunderstorm. It feels like an earthquake. Set/Rarity: Shootout Common CardName: Wildfolk Railbreaker Cost: 4R Type: Creature - Wolf Berserker Pow/Tgh: 3/4 Rules Text: {2}{R}, Discard a card: Destroy target artifact. Flavour Text: Legend tells of an Imquitu warrior that stopped a train using his might alone. Set/Rarity: Shootout Common CardName: Big Antler Caribou Cost: 2GG Type: Creature - Caribou Pow/Tgh: 3/3 Rules Text: *Barter* - When Big Antler Caribou enters the battlefield, you may have target opponent gain control of another nonland permanent you control. If you do, put two +1/+1 counters on Big Antler Caribou. Flavour Text: Set/Rarity: Shootout Common CardName: Boot Snake Cost: G Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: Deathtouch Flavour Text: Keeping shoes stored upside-down is common practice on the frontier. Set/Rarity: Shootout None CardName: Call Sky and Earth Cost: 4G Type: Instant Pow/Tgh: / Rules Text: Choose one or both - •Destroy target creature with flying. •Destroy target land. Flavour Text: "Our gods do not look favorably upon trespassers." -Chief Swiftfoot, Kloma Chieftain Set/Rarity: Shootout Common CardName: Coyote Pack Cost: 3G Type: Creature - Hound Pow/Tgh: 3/3 Rules Text: Flash Dash {2}{G} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Flavour Text: Set/Rarity: Shootout None CardName: Cultivated Crops Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). Flavour Text: Set/Rarity: Shootout Common CardName: Dance of Remembrance Cost: G Type: Instant Pow/Tgh: / Rules Text: Put target card in a graveyard on top of its owner's library. Flavour Text: "O spirits of sky and sea, come dance among us; As night turns to day, the lost are found once more." -Kloma Ritual Song Set/Rarity: Shootout Common CardName: Imquitu Huntleader Cost: 3G Type: Creature - Wolf Archer Pow/Tgh: 2/3 Rules Text: Reach *Barter* - When Imquitu Huntleader enters the battlefield, you may have target opponent gain control of a nonland permanent you control. If you do, put two 2/2 green Wolf Warrior tokens onto the battlefield. Flavour Text: Set/Rarity: Shootout None CardName: Journey Home Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target permanent you own. Put two +1/+1 counters on it. Flavour Text: Home is where the heart is. Set/Rarity: Shootout Common CardName: Kloma Spiritdancer Cost: G Type: Creature - Rabbit Druid Pow/Tgh: 1/2 Rules Text: {4}{U}: Draw a card. Flavour Text: "This is no late-night club dance, Wyatt. Her dance is more primal. I can feel it speak to parts of me I did not know existed." -Jean Loric, to Wyatt Carson Set/Rarity: Shootout Common CardName: Lustrian Roadbreaker Cost: 4G Type: Creature - Ox Pow/Tgh: 5/4 Rules Text: Trample When Lustrian Roadbreaker enters the battlefield, you may pay {1}. If you do, draw a card. Flavour Text: The Lustrian Cavalry always brings two or three of their bisons along pioneering expeditions, for settlers to follow. Set/Rarity: Shootout Common CardName: Mead Lake Rancher Cost: 1G Type: Creature - Human Pow/Tgh: 1/3 Rules Text: When Mead Lake Rancher enters the battlefield, if a player controls a permanent you own, you gain 4 life. Flavour Text: Set/Rarity: Shootout Common CardName: Roaming Sasquatch Cost: 4GG Type: Creature - Yeti Pow/Tgh: 6/6 Rules Text: Flavour Text: "Day 92: Travel all day. Winipea was lost gathering supplies. A great beast is following our caravan. Cannot wait on supplies. Only a few of us might remain when we reach the Horizon." -Diary of Wyatt Carson Set/Rarity: Shootout Common CardName: Runepelt Cub Cost: 1G Type: Creature - Bear Pow/Tgh: 1/1 Rules Text: Whenever you draw a card, Runepelt Cub gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Shootout Common CardName: Sequoia Grovewarden Cost: 3G Type: Creature - Treefolk Pow/Tgh: 3/4 Rules Text: {4}{G}{G}: Untap Sequoia Grovewarden and put a +1/+1 counter on it. Flavour Text: Set/Rarity: Shootout Common CardName: Trapper Tarantula Cost: 2G Type: Creature - Spider Pow/Tgh: 2/3 Rules Text: Reach Whenever a creature attacks you, untap Trapper Tarantula. Flavour Text: It preys on insects, groundhogs, rattlesnakes, prairie cattle, and inexperienced travelers. Set/Rarity: Shootout Common CardName: Tributary Offering Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Target opponent sacrifices an artifact or enchantment. Standoff with that opponent. If you win, return Tributary Offering to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.) Flavour Text: Set/Rarity: Shootout Common CardName: Victim of Nature Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) Flavour Text: Set/Rarity: Shootout Common CardName: Saloon Gambler Cost: UB Type: Creature - Fox Rogue Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, look at target player's hand and the top card of his or her library. Flavour Text: "Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose." Set/Rarity: Shootout Uncommon CardName: Wagon Captain Cost: 1GW Type: Creature - Human Pow/Tgh: 3/3 Rules Text: *Barter* - When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control. Flavour Text: Set/Rarity: Shootout Uncommon CardName: Patch Up Cost: 1WB Type: Instant Pow/Tgh: / Rules Text: Return target creature card with power 2 or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: Shootout Uncommon CardName: Bite the Bullet Cost: RW Type: Sorcery Pow/Tgh: / Rules Text: Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life. Flavour Text: Set/Rarity: Shootout Uncommon CardName: Loaded Deck Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {T}: Target player reveals a card from his or her hand at random. If that card is a nonland card, scry 1. Flavour Text: The trick isn't to win all the time. It's to win just enough. Set/Rarity: Shootout None CardName: Supply Ferrier Cost: 2 Type: Artifact Pow/Tgh: 1/1 Rules Text: When Supply Ferrier enters the battlefield, you may put a +1/+1 counter on target creature. Flavour Text: Trading posts usually employ a small army of couriers to help travelers resupply quickly. Set/Rarity: Shootout Common CardName: Traveler's Amulet Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: "Take it with you, my child. May it keep you safe on your journey west." -Father Gaston Set/Rarity: Shootout Common