CardName: Gideon Creajur Cost: 3WW Type: Legendary Creature - Human Soldier Pow/Tgh: 5/5 Rules Text: Gideon Creajur can block any number of creatures. At the beginning of your end step, choose one: - Put a +1/+1 counter on Gideon Creajur. During target opponent's next turn, creatures that player controls attack you if able. - Put a -1/-1 counter on Gideon Creajur. Destroy target tapped creature. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Mythic CardName: Tamiyo, the Enchantmoon Cost: 3UU Type: Legendary Enchantment - Tamiyo Pow/Tgh: / Rules Text: When Tamiyo, the Enchantmoon enters the battlefield, draw a card for each tapped creature target player controls. At the beginning of your first main phase, tap target permanent. It doesn't untap during its controller's next untap step. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Mythic CardName: Ob Nixilis Reinchanted Cost: 3BB Type: Legendary Enchantment - Nixilis Pow/Tgh: / Rules Text: When Ob Nixilis Reinchanted enters the battlefield, destroy target creature. At the beginning of your upkeep, draw 1 card and lose 1 life. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Mythic CardName: Chandra, Pyrochantment Cost: 2RR Type: Legendary Enchantment - Chandra Pow/Tgh: / Rules Text: At the beginning of your first main phase, you may pay {1}. If you do, exile the top card of your library. You may play it this turn. Otherwise, Chandra, Pyrochantment deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Mythic CardName: Pyromancy à la Chandra Cost: 3R Type: Enchantment - Chandra Pow/Tgh: / Rules Text: As Pyromancy à la Chandra enters the battlefield, choose Rage or Insight. • Rage — At the beginning of combat on your turn, Pyromancy à la Chandra deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. • Insight — At the beginning of your first main phase, exile the top card of your library. You may play it this turn. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Mythic CardName: Tibalt, the Fiend-chantment Cost: RR Type: Legendary Enchantment - Tibalt Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may draw a card, then discard a card at random. Whenever you play a land, if you have 6 or more lands in play, you may sacrifice Tibalt, the Fiend-chantment. If you do, gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Rare CardName: CARD NAME Cost: 2G Type: Snow Bunny Pow/Tgh: 2/2 Rules Text: The front half of this card needs no changes, therefore it is unchanged from retail. As you might guess, the transform side of this card is an enchantment! Flavour Text: Back side: CardName: Nissa, Sage Enchantmist Cost: Type: Legendary Enchantment - Nissa Pow/Tgh: / Rules Text: At the beginning of your second main phase, you may pay {2}. If you do, put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. Otherwise, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. Flavour Text: Set/Rarity: Creatures/Enchants instead of 'Walkers Mythic