CardName: Antimagic Terrain Cost: Type: land Pow/Tgh: / Rules Text: {t}: counter target spell. {t}: add two mana in any combination of colors Flavour Text: Set/Rarity: Crazy Magic Common CardName: Ashstorm Cost: {0} Type: Instant Pow/Tgh: / Rules Text: destroy all lands. then, each player gets X wastes tokens, that is a land with {t}: add {c}. X is the number of lands they controlled. Flavour Text: Set/Rarity: Crazy Magic Common CardName: Crazy Twins Cost: {2} Type: Creature - Stickman Pow/Tgh: 1/1 Rules Text: When Crazy Twins eters, Go crazy twice. Flavour Text: Set/Rarity: Crazy Magic Common CardName: Skip. Cost: {1}{1} Type: instant Pow/Tgh: / Rules Text: Target player skips the current phase of his turn. Flavour Text: Set/Rarity: Crazy Magic Common CardName: Tax Evasion Cost: {0} Type: Enchantment Pow/Tgh: / Rules Text: Spells cost you {1} less to cast. Flavour Text: Set/Rarity: Crazy Magic None CardName: extinguisher of Future Cost: {6}{c}{c} Type: Creature - Eldrazi Pow/Tgh: 14/1 Rules Text: When extinguisher of Future enters, destroy target library. every card destroyed this way is exiled. Players do not draw cards in their upkeep Flavour Text: Set/Rarity: Crazy Magic None CardName: lukarmE Cost: {15} Type: Creature - Eldrazi Pow/Tgh: 15/15 Rules Text: When lukarmE enters, you draw a card and then end your turn. {t}: end target Turn. Annihilator 3,Ward-Exile your hand, trample As long as the defending player has cards in his hand,lukarmE cannot be blocked. Whenever lukarmE deals combat damage to a player, you may play a card from exile with mana value X from your graveyard without paying its mana cost. x is the damage dealt to the player. Flavour Text: Set/Rarity: Crazy Magic Mythic CardName: Communism Cost: {1}{w} Type: instant Pow/Tgh: / Rules Text: Shuffle every players hand together. then shuffle all permanents they control. shuffle all those cards into a pile and deal an equal amount of cards to each player. then, discard the rest. Flavour Text: Set/Rarity: Crazy Magic None CardName: Deadbolt Cost: {9}{w} Type: Artfact Pow/Tgh: / Rules Text: You may lose x Life, where x is your current life total minus one. if you do, you may cast tis spell without paying its mana cost When Deadbolt enters, target player gains control of it. The player that controls Deadbolt cannot do anything, except activate an ability on Deadbolt. {t}: Roll a d20. if you roll a 15 or higher, destroy Deadbolt. Flavour Text: Set/Rarity: Crazy Magic None CardName: Knowledge Overdose Cost: {u} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player would draw a card, you draw a card instead. Then, the player may pay {4}. if they do, they get the card. Flavour Text: Set/Rarity: Crazy Magic None CardName: Vanishing Knowledge Cost: {u}{u}{u} Type: enchantment - Aura Pow/Tgh: / Rules Text: Enchant Player enchanted Player puts his cards on the table, face down. when they want to play something, they reveal a card. if it is the card they wanted to play, its played. if not, the card is discarded Flavour Text: Set/Rarity: Crazy Magic Uncommon CardName: Fade To dust Cost: {b} Type: Sorcery Pow/Tgh: / Rules Text: target Player discards half of their hand, rounded up. then, they exile the rest. Go Crazy Flavour Text: Set/Rarity: Crazy Magic None CardName: Mana Ritual Cost: {3}{b} Type: sorcery Pow/Tgh: / Rules Text: Players Cannot spend mana until end of turn. Flavour Text: Set/Rarity: Crazy Magic None CardName: Crazy Sorcerer Cost: {1}{r} Type: Creature - Human Pow/Tgh: 1/3 Rules Text: Whenever you cast an instant or sorcery spell, untap Crazy Sorcerer. Whenever Crazy Sorcerer untaps, if it was the third time or any time after the third, go crazy. {t}: Crazy Sorcerer deals 1 damage to target player. Flavour Text: Set/Rarity: Crazy Magic Common CardName: RPG Cost: {1}{r} Type: artifact Pow/Tgh: / Rules Text: {2}{t}: Cardname deals 4 damage to target creature or player. then, it deals 2 damage to each creature, laying right or left of it. if the target was a player, RPG deals 2 damage to the next player in turn order. Flavour Text: Set/Rarity: Crazy Magic None CardName: Consent Cost: {w}{u}{b}{r}{g} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a Creature enters, ask for yes or no. if more players say yes, copy the creature. the copy becomes a token. if more players say no, the creature is exiled Flavour Text: Set/Rarity: Crazy Magic None