CardName: Alertness Cost: {2}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and vigilance. Flavour Text: In the unknown wilds the denizens of Quinnesheen found it hard to stay prepared and ready, but they try as best as they can. Set/Rarity: Quinnesheen Common CardName: Angel's Touch Cost: {W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains flying and lifelink. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Aven Sentry Cost: {1}{W} Type: Creature - Bird Soldier Pow/Tgh: 1/1 Rules Text: Flying, lifelink Flavour Text: Many avens used their natural flight to find out about their new locals. Set/Rarity: Quinnesheen Common CardName: Bite Back Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn whenever a creature deals damage to you it deals that much damage to itself. Flavour Text: Some took the harshness of Quinnesheen and dished it back out to the plane. Set/Rarity: Quinnesheen Rare CardName: Canoneers of the Crystal Order Cost: {3}{W}{W}{W} Type: Creature - Fox Knight Pow/Tgh: 3/6 Rules Text: When Canoneers of the Crystal Order enters the battlefield you may destroy target tapped creature. Flavour Text: Even if this iceberg is the last remnant of O Ott we will defend it. Set/Rarity: Quinnesheen Common CardName: Cloud Rider Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) {U}: Cloud Rider gains prowess until end of turn. Flavour Text: Many avens were able to fly away. I sought to follow them as best I could. Set/Rarity: Quinnesheen Common CardName: Cradle Cost: {W} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn creature tokens that enter the battlefield under your control enter with a +1/+1 counter. Flavour Text: "We must lean upon each other, support each other, care for each other if we are going to survive these wilds."- Samoset Set/Rarity: Quinnesheen Common CardName: Crystal Order Captain Cost: {3}{W} Type: Creature - Human Knight Pow/Tgh: 3/3 Rules Text: First strike Creature tokens you control gain first strike. Flavour Text: He trains the few that remain on the iceberg. Set/Rarity: Quinnesheen Uncommon CardName: Dawnwake Lamassu Cost: {2}{W}{W} Type: Creature - Lamassu Pow/Tgh: 2/3 Rules Text: Flying {2}{W}: Exile Dawnwake Lamassu. Return it to the battlefield at the beginning of the next endstep. Flavour Text: "Peculiar beasts flew through a portal in the sky and back again in the evening." Trarby's diary Set/Rarity: Quinnesheen Uncommon CardName: Divine Destruction Cost: {3}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures and all permanents attached to creatures. Flavour Text: When it seemed that all forces of nature had been thrust upon civilizations, what else could they believe other than they were subjected to divine punishment? Set/Rarity: Quinnesheen Rare CardName: Eagle-Eyed Griffin Cost: {4}{W}{W} Type: Creature - Griffin Pow/Tgh: 3/6 Rules Text: Flying Flavour Text: Airbound dreamers sought to make a city in the clouds, but the skies were a wild no different than the land. Set/Rarity: Quinnesheen Common CardName: Fieldcutter's Reflex Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+2 and first strike until end of turn. Flavour Text: Samoset's has faith in farmers' endurance as they cleared away at the thick forest like they had cleared weeds from the fields. Set/Rarity: Quinnesheen Common CardName: Flee Cost: {3}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Exile all non-land permanents you control, then return them to the battlefield under their owner's control at the beginning of the next endstep. Permanents exiled this way don't become unattached and counters aren't removed. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Glass Knight Cost: {3}{W} Type: Creature - Human Knight Pow/Tgh: 3/3 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) {G}: Glass Knight gains hexproof until end of turn. If a land was scouted you may tap target creature. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Grainland Prospector Cost: {1}W Type: Creature - Human Scout Pow/Tgh: 1/1 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) If you scout a plains put it onto the battlefield with Grainland Prospector and Grainland Prospector enters the battlefield with a +1/+1 counter. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Greatshield Aura Cost: {4}{W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Enchanted creature gets +4/+4 and gains "whenever enchanted creature blocks target opponent exiles the creature they control with the greatest power." Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Grieving Father Cost: {1}{W} Type: Creature - Human Pow/Tgh: 1/2 Rules Text: When Grieving Father enters the battlefield put a 1/1 white child token onto the battlefield if you control a portal. Flavour Text: Every night he prays that his son escaped. Set/Rarity: Quinnesheen Common CardName: Hitha, Queen of O Ott Cost: 4WW Type: Legendary Creature - Human Knight Pow/Tgh: 4/5 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) At the beginning of your upkeep choose a color. Creatures you control of the chosen color gain first strike and paralyze until end of turn. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Ice-Edged Angel Cost: {3}{W}{W} Type: Creature - Angel Pow/Tgh: 5/5 Rules Text: Flying, lifelink, Paralyze (Creatures can't block this creature unless their controller pays {1}) Whenever an opponent pays mana to block a creature you control you may gain 3 life. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Ice-Edged Training Cost: {W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains first strike and Paralyze (Creatures can't block this creature unless their controller pays {1}) Flavour Text: Ice mages were required to make the blades of Ice-Edged weapons when O Ott was abandoned. Set/Rarity: Quinnesheen Uncommon CardName: Impromptu Leader Cost: {3}{W} Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) Flavour Text: Save someone from an oversized rat and next thing you know everyone's looking to you for help and guidance. Set/Rarity: Quinnesheen Common CardName: Javelin Rain Cost: {4}{W} Type: Instant Pow/Tgh: / Rules Text: Destroy target attacking or blocking creature. Draw a card. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Mausoleum Ward Cost: {2}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: When Mausoleum Ward enters the battlefield choose a color. Spells of the chosen color cost an additional mana of that color to cast. Flavour Text: A signature Loving Dream spell was the last gift one would give to the departed. Set/Rarity: Quinnesheen Mythic CardName: Medical Venture Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Gain 3 life. If a creature was scouted gain an additional 2 life. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Mystic Break Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Destroy target enchantment. Its controller taps all enchanted permanents they control. Flavour Text: "The one who has lost will be free and those who've lost nothing will be as lead."- Usher Set/Rarity: Quinnesheen Uncommon CardName: Primary Swordsman Cost: {2}{W} Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: Whenever another white creature enters the battlefield under your control Primary Swordsman gains first strike until end of turn. Flavour Text: Soldiers of the Hraki-Hraki Armory defend each other like family Set/Rarity: Quinnesheen Common CardName: Roost Mother Cost: {2}{W}{W} Type: Creature - Bird Soldier Pow/Tgh: 2/2 Rules Text: Flying {1}{W}{W}.{T}: Put a 1/1 white bird token with flying onto the battlefield. Flavour Text: Many feared their unique cultures would die. Some preserved through tome, others through lineage. Set/Rarity: Quinnesheen Uncommon CardName: Sacred Ash Cost: W Type: Instant Pow/Tgh: / Rules Text: Until end of turn you have protection from non-creature black and red spells and permanents. Flavour Text: Priests fleeing Ambs took the ash of the torches that lined the walls as it was the smallest, most concealable of the wards in the Hallowed Crypt. Set/Rarity: Quinnesheen Uncommon CardName: Samoset, Composed Cost: {2}{W}{W} Type: Planeswalker - Samoset Pow/Tgh: /4 Rules Text: [+1]: Up to one target creature gains vigilance and indestructible until the beginning of your next upkeep. [-2]: Put a +1/+1 counter on all creatures you control They gain indestructible until end of turn. [-8]: Put X 1/4 white wall token with defender and X 1/2 white soldier tokens with first strike onto the battlefield where X is the number of creatures you control. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Snowfur Sentry Cost: {1}{W}{W} Type: Creature - Fox Soldier Pow/Tgh: 2/3 Rules Text: Vigilance, Paralyze (Creatures can't block this creature unless their controller pays {1}) Flavour Text: I was caught off-guard when O Ott was consumed. I will not be caught off-guard again. Set/Rarity: Quinnesheen Uncommon CardName: Solo Hero Cost: {W} Type: Creature - Fox Soldier Pow/Tgh: 1/1 Rules Text: Solo Hero gets +3/+3 if its blocked or is blocking the creature with the greatest power. Flavour Text: He found the teamwork of the Crystal Order had held back his true potential. Set/Rarity: Quinnesheen Rare CardName: Soulsearcher Cost: {1}{W} Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) If an enchantment was scouted when Soulsearcher enters the battlefield you may return target enchantment from your graveyard to your hand. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Stratos Scout Cost: {3}{W}{W} Type: Creature - Bird Scout Pow/Tgh: 3/5 Rules Text: Flying, Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) If a creature was scouted you may put a +1/+1 counter on each creature you control and gain 6 life. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Sword of the Crystal Order Cost: {2}{W}{W} Type: Creature - Fox Knight Pow/Tgh: 3/3 Rules Text: Vigilance Flavour Text: The Crystal Order of O Ott are disciplined to keep all emotions bound as they work to serve order. Set/Rarity: Quinnesheen Common CardName: Thrunx Suvivor Cost: {W} Type: Creature - Human Pow/Tgh: 0/1 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) If a creature card was scouted you may put a 1/1 white human token onto the battlefield. Flavour Text: "Hello....?" Set/Rarity: Quinnesheen Common CardName: Training Camp Cost: {1}{W} Type: Enchantment Pow/Tgh: / Rules Text: {2}{W}{W}: Put a +1/+1 counter on target creature. Sacrifice Training Camp: Target creature gains indestructible until end of turn. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Trufflesniffer Cost: {W} Type: Creature - Boar Pow/Tgh: 2/1 Rules Text: Trufflesniffer has lifelink as long as you have less than 10 life. Flavour Text: Of all the livestock that were taken with it was pigs that were surprisingly useful. They could root out edible fungi and tubers for sustenance. Set/Rarity: Quinnesheen Uncommon CardName: Twinfeather Mystic Cost: {3}{W} Type: Creature - Bird Wizard Pow/Tgh: 3/4 Rules Text: Flying Whenever Twinfeather Mystic becomes enchanted by an enchantment control you may put a copy of that enchantment onto another target creature. Flavour Text: In these uncertain days scholars must forcibly find pupils. Set/Rarity: Quinnesheen Rare CardName: Undending Flatlands Cost: W Type: Instant Pow/Tgh: / Rules Text: Prevent X damage to target creature or player, where X is the number of plains you contrl. Flavour Text: Grass, just grass, neither vegetables nor grain to eat. Set/Rarity: Quinnesheen Uncommon CardName: Unioned Enforcers Cost: {3}{W} Type: Sorcery Pow/Tgh: / Rules Text: Put two 1/1 white soldier tokens with Paralyze (Creatures can't block this creature unless their controller pays {1}) onto the battlefield. Flavour Text: What would be named Craquim was going to be strictly enforced. Set/Rarity: Quinnesheen Common CardName: Unmountable Herd Cost: {4}{W} Type: Creature - Horse Pow/Tgh: 3/4 Rules Text: Unmountable Herd gets +1/+1 when being blocked by two or more creatures When Unmountable Herd enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Wide Arms Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn each creature you control may block an additional creature. Flavour Text: Hopefully he wants to hug us. Set/Rarity: Quinnesheen Common CardName: Adrifter Cost: {U}{U} Type: Creature - Merfolk Warrior Pow/Tgh: 2/2 Rules Text: {3}{U}: Shuffle target instant or sorcery from your graveyard into your library and draw a card. Flavour Text: Wandering the coasts of the Great Ocean, he's not sure of what happened. Set/Rarity: Quinnesheen Uncommon CardName: Beachemoth Kraken Cost: {3}{U} Type: Creature - Kraken Pow/Tgh: 4/4 Rules Text: Defender Tap an untapped Island you control: Beachemoth Kraken loses defender until end of turn. Flavour Text: Ialma say the tentacles rapidly bang against the cliffside and wondered if such a game was any fun. Set/Rarity: Quinnesheen Uncommon CardName: Biopool Cost: {3}{U}{U} Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: Biopool enters the battlefield as a copy of a creature or land. If Biopool enters the battlefield as a copy of a land it gains "{U}: Biopool becomes a copy of target land and gains this ability" Flavour Text: When the biopools of Temdaquish had been regulated they produced fruits. Now they spawn krakens. Set/Rarity: Quinnesheen Rare CardName: Clairvoyant Prophecies Cost: {5}{U} Type: Enchantment Pow/Tgh: / Rules Text: As an additional cost to cast Clairvoyant Prophecies exile any number of non-land cards from your hand. Whenever you draw a card with the same name as a card exiled by Clairvoyant Prophecies you may reveal it. If you do, you may pay {3} and draw three cards. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Cloud Colossus Cost: {5}{U}{U}{U} Type: Creature - Elemental Pow/Tgh: 5/6 Rules Text: Flying When Cloud Colossus attacks or blocks you may draw three cards and then discard three cards. Flavour Text: "Storm clouds, no this is far worse." Set/Rarity: Quinnesheen Mythic CardName: Cylindrical Crusher Cost: {5}{U} Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: Prowess Flavour Text: A monstrosity made of thirteen waterspouts. Set/Rarity: Quinnesheen Common CardName: Forecall Cost: {3}{U} Type: Instant Pow/Tgh: / Rules Text: Omen - 1 (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Counter target non-blue spell. Flavour Text: "I just have to remember what I was going to think"- Yshwi, Temdaquish arcanist. Set/Rarity: Quinnesheen Common CardName: Fortune Eater Cost: {3}{U} Type: Creature - Ooze Pow/Tgh: 3/2 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) Whenever Fortune Eater attacks the defending player puts the top two cards of their library into their graveyard. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Geyserclocker Cost: {4}{U} Type: Creature - Vedalken Wizard Pow/Tgh: 2/3 Rules Text: Flash When Geyserclocker enters the battlefield counter target activated or triggered ability. Flavour Text: "These geysers have erupted like clockwork since they've been studied. Now, something is off." Set/Rarity: Quinnesheen Uncommon CardName: Gigant Serpent Cost: {4}{U} Type: Creature - Serpent Pow/Tgh: 4/3 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) Flavour Text: An island was only a mile away from where Uw's portal had shifted its warp destination. Not everyone was able to swim there. Set/Rarity: Quinnesheen Common CardName: Great Ocean's Waves Cost: {1}{U} Type: Sorcery Pow/Tgh: / Rules Text: Tap target creature then untap another target creature. Flavour Text: Salt water contaminated Temdaquish and battered O Ott. Set/Rarity: Quinnesheen Common CardName: Hail Heron Cost: {3}{U} Type: Creature - Bird Pow/Tgh: 2/3 Rules Text: Flying When Hail Heron dies you may return target tapped permanent to its owner's hand. Flavour Text: "Fires, tents, make sure there's holes for the smoke to escape. We'll wait out this storm"- Samoset Set/Rarity: Quinnesheen Common CardName: Hailstorm Elemental Cost: {5}{U}{U} Type: Creature - Elemental Pow/Tgh: 4/6 Rules Text: Flying When Hailstorm Elemental enters the battlefield tap each creature you don't control with a toughness less than Hailstorm Elemental's. Those creatures don't untap during their controller's next untap step. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Hiding Spot Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and hexproof. Flavour Text: Some fled, some hid. Set/Rarity: Quinnesheen Common CardName: Ice-Edge Officer Cost: {1}{U}{U} Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) Flavour Text: Originally used by the Crystal Order, the ice-edge masters of the ice-edge techniques left O Ott rather than attempt to survive on its iceberg remnant. Set/Rarity: Quinnesheen Common CardName: Icemind Arcanist Cost: {2}{U} Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Paralyze (Creatures can't block this creature unless their controller pays {1}) Flavour Text: Set/Rarity: Quinnesheen Common CardName: Intellectual Assault Cost: {4}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Omen 6 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Return all non-land permanents you don't control with a converted mana cost of X or less to their owners' hands, where X is the number of cards in your hand. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Into the Sky Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains flying and prowess and "this creature can only block creatures with flying." Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Junk Dive Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Until end of turn whenever a creature deals combat damage to a player its controller draws a card and then discards a card. Flavour Text: Mimoec took one last dive in Stelg, hoping some answer had been thrown away long ago. Set/Rarity: Quinnesheen Uncommon CardName: Leave Behind Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Omen 2 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Tap two target creatures. Those creatures don't untap during their controller's next untap phase. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Master of All Memories Cost: {2}{U}{U} Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: {U}{U},{T}: Copy target instant or sorcery spell. You may choose new targets for the copy. Then, exile the targeted spell after it resolves Sacrifice Master of All Memories: Cast all spells exiled by Master of All Memories without paying their mana cost. Flavour Text: What you have seen she also sees. Set/Rarity: Quinnesheen Mythic CardName: Mimoec the Wave-Woken Cost: (2){U} Type: Legendary Creature - Merfolk Wizard Pow/Tgh: 2/2 Rules Text: {U}, exile Mimoec the Wave-Woken: Exile target spell. At the end of the turn return that spell and Mimoec the Wave-Woken to their owner's hands. Flavour Text: "If there is water then I will breathe."- Mimoec Set/Rarity: Quinnesheen Rare CardName: Mind-Grinder Arcanist Cost: {U} Type: Creature - Vedalken Wizard Pow/Tgh: 1/1 Rules Text: {T}: Target player puts the top card of their library into their graveyard. Flavour Text: It's best you not think of home. Allow me to help. Set/Rarity: Quinnesheen Common CardName: Mindful Insight Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Target player puts the top five cards of their library into their graveyard. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Mirage of Home Cost: {3}{U}{U}{U} Type: Creature - Illusion Pow/Tgh: 3/3 Rules Text: When Mirage of Home enters the battlefield draw a card. Mirage of Home can't be blocked. Flavour Text: It shapes itself like what you love most and then invades your mind. Set/Rarity: Quinnesheen Uncommon CardName: Overwhelmed Telepath Cost: {1}{U} Type: Creature - Merfolk Wizard Pow/Tgh: 1/2 Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Flavour Text: She hears the voices of the fearful many. Set/Rarity: Quinnesheen Common CardName: Permafrost Pillar Cost: {U}{U} Type: Creaure - Wall Pow/Tgh: 0/5 Rules Text: Defender Sacrifice Permafrost Pillar: tap target creature. That creature doesn't untap during its controller's Flavour Text: O Ott's withstood all manner of attacks from creatures, but could do nothing against waves of salt water. Set/Rarity: Quinnesheen Uncommon CardName: Portal Researcher Cost: {1}{U} Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Whenever a portal you control enters your graveyard from the battlefield you may draw a card. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Quill Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Draw a card. Flavour Text: "Write down what you know. Write what you have learned. Write down what you will learn. If such a catastrophe should ever happen again you can be prepared."- Samoset Set/Rarity: Quinnesheen Common CardName: Scaldsight Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Look at the top four cards of your library. You may reveal one and add it to your hand. Until the beginning of your next upkeep spells you cast sharing a name with that spell can't be countered. Put the other cards on the bottom of your library in any order. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Seamstress of Reality Cost: {3}{U}{U} Type: Creature - Merfolk Wizard Pow/Tgh: 3/4 Rules Text: Opponents play with their hands revealed. {1}{U}{U},{T}: Shuffle a card from target player's hand into their library. That player draws a card. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Societal Burdens Cost: {3}{U} Type: Enchantment Pow/Tgh: / Rules Text: Creatures with counters on them don't untap during their controllers' untap steps and have "At the beginning of your upkeep, you may pay {2}. If you do, untap this creature." Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Starry Drake Cost: {3}{U}{{U} Type: Creature - Drake Pow/Tgh: 3/3 Rules Text: Omen 3 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Flying Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Step Inside Cost: {4}{U} Type: Instant Pow/Tgh: / Rules Text: Put target creature on top of its owner's library. Flavour Text: Walking through your body feels no different, only the senses to external stimuli tell otherwise. Set/Rarity: Quinnesheen Uncommon CardName: Stinger Jelly Cost: {3}{U} Type: Creature - Jellyfish Pow/Tgh: 3/4 Rules Text: Paralyze (Creatures can't block this creature unless their controller pays {1}) {W}: Stinger Jelly gains lifelink until end of turn. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Time and Tide Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for two different instant and/or sorcery spells. Your opponent chooses one of them. Cast that spell without paying its mana cost. Add the other spell to your hand. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Treasures of Deep Filth Cost: {X}{X}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Exile the top X cards of target player's library. For the rest of the game, at the beginning of your upkeep you may cast a spell exiled by Treasures of Deep Filth without paying its mana cost. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Unimpressive Display Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Creatures with +1/+1 counters get -3/-0 until end of turn. Flavour Text: Yes, yes you're in peak physical condition, but so are things trying to kill us. Set/Rarity: Quinnesheen Common CardName: Warped to the Beach Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. If that creature was tapped you may draw a card. Flavour Text: The portal crisis didn't cause every portal to lead to somewhere terrible, but no portal led to any place that had been developed. Set/Rarity: Quinnesheen Common CardName: Warping Forces Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {X}, where X is the number of portals you control. Flavour Text: Reality itself pulls apart hopes and dreams. Set/Rarity: Quinnesheen Uncommon CardName: Waste Pool Scavenger Cost: {2}{U}{U} Type: Creature - Merfolk Rogue Pow/Tgh: 2/3 Rules Text: Whenever Waste Pool Scavenger or another merfolk enters the battlefield you may draw a card, then discard a card. Flavour Text: Some merfolk brave Stelg's filth for the treasures that some would surely discard. Set/Rarity: Quinnesheen Uncommon CardName: Water Befouler Cost: {2}{U} Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) {B}: Water Befouler gains deathtouch until end of turn. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Adhuir, Voidgaze Cost: {3}{B} Type: Legendary Creature - Gorgon Warrior Pow/Tgh: 3/4 Rules Text: Deathtouch Whenever Adhuir, Voidgaze deals combat damage to a player exile a card from that player's graveyard. Whenever a player casts a spell sharing a color with a card exiled by Adhuir that player loses 1 life. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Ambs Guard Dog Cost: {1}{B} Type: Creature - Hound Pow/Tgh: 1/2 Rules Text: When Ambs Guard Dog enters the battlefield exile target creature from a graveyard and put a 1/1 black skeleton token onto the battlefield. Flavour Text: "Oh the dogs find bones alright." Set/Rarity: Quinnesheen Common CardName: Ambs Tombkeeper Cost: {3}{B}{B} Type: Creature - Gorgon Cleric Pow/Tgh: 3/3 Rules Text: Omen 2 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) If a card was added to your hand by Ambs Tombkeeper's omen put a +1/+1 counter on Ambs Tombkeeper. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Bishop of Masochism Cost: {1}{B} Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) {R}: Bishop of Masochism gains prowess until end of turn. Flavour Text: All the training and blame he's done do not seem to be in memory of the forgotten. Set/Rarity: Quinnesheen Common CardName: Bittervenge Cost: {6}{B} Type: Creature - Horror Pow/Tgh: 6/6 Rules Text: Whenever a creature you don't control dies put a +1/+1 counter on each creature you control. Whenever Bittervenge or another creature you control +1/+1 counters on it dies, you lose X life and draw X cards, where X was the number of +1/+1 counters on that creature. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Blacksky Tormentor Cost: {4}{B} Type: Creature - Harpy Pow/Tgh: 3/2 Rules Text: Flying When Blacksky Tormentor enters the battlefield target player discards a card. Flavour Text: In the wilds of Quinnesheen creatures thought to be only myths were found to be very real. Set/Rarity: Quinnesheen Common CardName: Blood Teller Cost: {3}{B} Type: Creature - Vampire Pow/Tgh: 3/3 Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) {U}: Blood Teller gains hexproof until end of turn. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Cooling Lava Cost: {3}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Then search your library for a swamp and reveal it. Add that swamp to your hand. Flavour Text: Chior's streams of lava ran through a portal that led to the Great Ocean. Set/Rarity: Quinnesheen Uncommon CardName: Corpsecry Cost: {2}{B} Type: Sorcery Pow/Tgh: / Rules Text: Return target creature and each creature that shares a name with that creature from your graveyard to your hand. Flavour Text: When the last of the priests fled Ambs and the wards fell the coffins opened and countless moans emerged as a single, bloodcurdling sound. Set/Rarity: Quinnesheen Uncommon CardName: Coughing Fit Cost: {B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Up to 2 target creatures get -1/-1 until end of turn. Flavour Text: Samoset called the healers together to find a cure. An outbreak would could do as much damage as a dragon. Set/Rarity: Quinnesheen Common CardName: Cunning Neckripper Cost: {1]{B} Type: Creature - Vampire Rogue Pow/Tgh: 2/1 Rules Text: When Cunning Neckripper enters the battlefield draw a card and lose 1 life. Flavour Text: "My dear, it's the end of world. Just let loose and have fun." Set/Rarity: Quinnesheen Common CardName: Deadgazer Cost: {5}{B} Type: Creature - Gorgon Zombie Pow/Tgh: 5/5 Rules Text: {2}{B}{B}: Deadgazer gains menace until end of turn. Flavour Text: The magic of petrification is long gone, but some wickedness remains in her snakes. Set/Rarity: Quinnesheen Common CardName: Deadly Raid Cost: {2}{B} Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control with +1/+1 counters on them gain deathtouch and menace until end of turn. Flavour Text: The crumbling of civilization positively affects those that were never part of if it. Set/Rarity: Quinnesheen Uncommon CardName: Doomspeak Cultist Cost: {2}{B} Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) If Doomspeak Cultist dies while it has a +1/+1 counter on it black spells you cast gain Omen 2 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) until end of turn. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Drown Cost: {1}BBB Type: Sorcery Pow/Tgh: / Rules Text: Creatures get -X/-X until end of turn, where X is the number of cards in your graveyard. Flavour Text: The depths of Stelg are filled with treasures hidden in fragile and dangerous relics. Set/Rarity: Quinnesheen Rare CardName: Endless Catacombs Cost: {4}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep return target creature from your graveyard to the battlefield. Flavour Text: For tens of thousands of years Ambs has held the dead in the loving dream through daily blessings. Now all the clerics have fled and no one is there to perform the blessings. Set/Rarity: Quinnesheen Rare CardName: Everhair Zombie Cost: {B} Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: Pay 3 life: Return Everhair Zombie from your graveyard to your hand. Flavour Text: They say the hair keeps growing after death. Set/Rarity: Quinnesheen Common CardName: Execution as Warning Cost: {1}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature or planeswalker. If a planeswalker was destroyed this way its controller loses life equal to the number of loyalty counters that were on it. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Fear the Unknown Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top card of his or her library into his or graveyard. If that card had a converted mana cost that player loses life equal to the card's converted mana cost Flavour Text: Great evils lurk in the shadows of the wilds and in mortal hearts. Set/Rarity: Quinnesheen Uncommon CardName: Forsake Lovers Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Each opponent sacrifices a creature. Flavour Text: Maybe his ghost will haunt me for leaving him when the boulders came. More than all I feared that I didn't want to be with him forever. Set/Rarity: Quinnesheen Common CardName: Gibbering Occultist Cost: BB Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Whenever Gibbering Occultist attacks you may put the top two cards of your library into your graveyard. If you do Gibbering Occultist gains +2/+1 until end of turn. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Herald of the End Cost: B Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Haste, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) When Herald of the End dies creatures get -X/-X until end of turn, where X is the number of +1/+1 Herald of the End had on it. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Homesickness Cost: {1}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of your upkeep enchanted creature's controller loses 2 life. Flavour Text: The Stebbev territory that had been founded was riddled with diseases no cleric knew how to cure. Set/Rarity: Quinnesheen Common CardName: Insanity Tyrant Cost: {2}{B} Type: Creature - Demon Pow/Tgh: 2/3 Rules Text: Flying, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) Whenever Insanity Tyrant deals combat damage to a player you may search that player's library for a card with a converted mana cost of X and exile it, where X is the damage dealt by Insanity Tyrant. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Marsh of Corpses Cost: {1}{B} Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice two black creatures: Search your library for a swamp and put it onto the battlefield tapped. Shuffle your library afterward. Flavour Text: "Men will fill the farmland as they drained it in the earliest days."- Usher Set/Rarity: Quinnesheen Uncommon CardName: Moonless Night Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Black creatures you control get +1/+1 until end of turn. If any creatures you control are vampires put a +1/+1 counter on them instead. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Moonstalker Cost: {2}{B} Type: Creature - Vampire Warrior Pow/Tgh: 2/4 Rules Text: Lifelink, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) Sacrifice Moonstalker: Gain life equal to the number of +1/+1 counters on Moonstalker. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Mutilated Devotee Cost: {2}{B} Type: Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) Flavour Text: Usher whispers that the divine truths can only be heard under a powerful duress. Set/Rarity: Quinnesheen Common CardName: No Significance Cost: {1}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: If a player would draw a card except the first one he or she draws in each of his or her draw steps, you may sacrifice a creature. If you do, instead that player skips that draw and discards a card at random. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Opening the Casket Cost: {B} Type: Sorcery Pow/Tgh: / Rules Text: Return target creature from your graveyard to your hand. If that creature died this turn you may gain 2 life. Flavour Text: The older bodies are dust, but those that died only recently, they come back with a hateful zeal. Set/Rarity: Quinnesheen Common CardName: Relentless Horde Cost: {1}{B} Type: Creature - Zombie Berserker Pow/Tgh: 3/3 Rules Text: Relentless Horde attacks each turn if able. Whenever Relentless Horde becomes blocked you lose 3 life. Flavour Text: When the living escaped the flood the undead had no one to control them. Set/Rarity: Quinnesheen Uncommon CardName: Ritual Killing Cost: {3}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Omen 2 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Destroy target creature Flavour Text: Set/Rarity: Quinnesheen Common CardName: Sanity Abandon Cost: {B} Type: Sorcery Pow/Tgh: / Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) Target player discards a card. Flavour Text: All reason is gone. Why should hope be any different. Set/Rarity: Quinnesheen Common CardName: Scarring Rite Cost: {B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of the upkeep of enchanted creature's controller put a +1/+1 counter on enchanted creature and its controller loses 1 life. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Status Quo Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Until end of turn whenever a non-land permanent would enter the battlefield its controller sacrifices a permanent of the same type. Flavour Text: The early days of Grusheel were filled with turmoil as everyone fought against each other for land and food. Set/Rarity: Quinnesheen Mythic CardName: Stonegaze Assassin Cost: {2}B Type: Creature - Gorgon Assassin Pow/Tgh: 2/3 Rules Text: When Stonegaze Assassin enters the battlefield destroy target creature with a power of 2 or less. Flavour Text: She was no warrior, but then she only needed intimidate one. Set/Rarity: Quinnesheen Uncommon CardName: Taste Sand Cost: {B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever a counter would be placed on enchanted creature, that creature's controller loses 3 life instead. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Unattended Corpse Cost: {B} Type: Creature - Zombie Pow/Tgh: 2/1 Rules Text: Unattended Corpse can't block. Flavour Text: When the priests Abandoned Ambs there was no one left to still the dead. Set/Rarity: Quinnesheen Uncommon CardName: Usher, Doomspeaker Cost: {3}{B}{B} Type: Planeswalker - Usher Pow/Tgh: /5 Rules Text: [+1]: Until end of turn all spells you cast have Omen 1. [-2]: You gain an emblem with "whenever an opponent discards a card you may gain 1 life." [-6]: Destroy target creature. Its controller discards cards equal to its toughness. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Whispers of the Unborn Cost: {B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Discard a creature card in addition to Whispers of the Unborn casting cost. Draw X cards and lose X life where X was the discarded creature's toughness. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Wild Bloodsucker Cost: {3}{B} Type: Creature - Vampire Pow/Tgh: 3/3 Rules Text: When Wild Bloodsucker enters the battlefield target opponent loses 2 life and you gain 2 life. Flavour Text: Without the walls of civilization I have... freedom and I am... hungry. Set/Rarity: Quinnesheen Common CardName: Xihadru Bloodblade Cost: {3}{B} Type: Creature - Vampire Warrior Pow/Tgh: 3/2 Rules Text: Omen 1 - (Whenever you cast this spell reveal the top cards of your library. If any share a name with a non-land card on the battlefield you may add them to your hand.) When Xihadru Bloodblade enters the battlefield destroy target creature with counters on it. Flavour Text: "I will be Lord of this new land and all shall tribute to me." Set/Rarity: Quinnesheen Uncommon CardName: Bombardier Cost: {3}{R} Type: Creature - Human Artificer Pow/Tgh: 1/4 Rules Text: When Bombardier blocks put a 0/1 colorless bomb artifact creature token with "when this creature dies deal 3 damage to any creature that dealt combat damage to it this turn." onto the battlefield Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Bounding Charge Cost: {R} Type: Instant Pow/Tgh: / Rules Text: Creatures with a toughness of 1 can't block this turn. Flavour Text: Goblins without nets or projectiles are just difficult terrain. Set/Rarity: Quinnesheen Uncommon CardName: Breathless Exasperation Cost: {2}{R} Type: Enchantment Pow/Tgh: / Rules Text: Opponents can't draw cards during your turn. Sacrifice Breathless Exasperation: Deal 3 damage to target player. Flavour Text: Running, running, running until you can't take it anymore. Set/Rarity: Quinnesheen Rare CardName: Charcoal Stalker Cost: {1}{R} Type: Creature - Viashino Warrior Pow/Tgh: 1/1 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) {B}: Charcoal Stalker gains deathtouch until end of turn. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Crag Tactics Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +X/+0 until end of turn, where X is the number of non-basic lands in all graveyards. Flavour Text: Some goblin vagabonds saw the rubblefield of Thrunx as their very own fortress. Set/Rarity: Quinnesheen Uncommon CardName: Displaced Homewrecker Cost: {5}{R}{R} Type: Creature - Ogre Warrior Pow/Tgh: 5/3 Rules Text: First strike When Displaced Homewrecker enters the battlefield you may destroy target land. Flavour Text: He hates seeing those who have what he doesn't. Set/Rarity: Quinnesheen Uncommon CardName: Dispute Cost: {4}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Choose two target creatures. If you target an artifact creature, it gets -2/-2 until end of turn. Then those creatures fight. Flavour Text: "Pick any weapon you want. I choose a wrench." Set/Rarity: Quinnesheen Uncommon CardName: Doomspeak Enforcer Cost: {3}{R} Type: Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: Menace, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) Flavour Text: Usher's whispers reached people from all walks of life. From loft aristocrats to the most common rabble. Set/Rarity: Quinnesheen Common CardName: Dual Eruptions Cost: {X}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal X damage to up to one target creature and up to one target player. Flavour Text: "Excited, Twins of Destruction will jolt awake"- Usher Set/Rarity: Quinnesheen Rare CardName: Fiery Forecaster Cost: {2}{R} Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Whenever Fiery Forecaster attacks you may exile the top card of your library. You may play that card until end of turn. Flavour Text: Some took out their frustration on Quinnesheen, attempting to torch the new lands they found. Set/Rarity: Quinnesheen Uncommon CardName: Finishing Pummel Cost: {2}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn creatures you control with +1/+1 counters on them gain doublestrike. Flavour Text: Shum's greeting changed "hello" to swinging fists. Set/Rarity: Quinnesheen Uncommon CardName: Firebelly Outlander Cost: R Type: Creature - Viashino Barbarian Pow/Tgh: 1/1 Rules Text: Prowess When Firebelly Outlander dies deal X damage to target creature, where X was Firebelly Outlander's power. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Fists of Mournrage Cost: {R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains haste and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: Violence could not solve Shum's loneliness, but pummeling beasts released the negative energy that grew from his sorrow. Set/Rarity: Quinnesheen Common CardName: Forgestoker Ogre Cost: {2]{R} Type: Creature - Ogre Warrior Pow/Tgh: 2/2 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: THere's great fortitude in any who tended the fires of Hraki-Hraki. Set/Rarity: Quinnesheen Common CardName: Goblin Magician Cost: {R} Type: Creature - Goblin Wizard Pow/Tgh: 1/1 Rules Text: When Goblin Magician enters or leaves the battlefield target creature can't block until end of turn. Flavour Text: She said "watch this rock disappear" before throwing the rock at a member of the audience."- Diaries of the founding of Grusheel. Set/Rarity: Quinnesheen Common CardName: Greatplume Shaman Cost: {1}{R} Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: First strike When Greatplume Shaman attacks creatures you control gain prowess until end of turn. Flavour Text: Some found inspiration when struggling to survive. Set/Rarity: Quinnesheen Uncommon CardName: Grusheel Settler Cost: {R} Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) Grusheel Settler has first strike as long as it has a +1/+1 counter on it. Flavour Text: Trarby was bit the last when he fell through a portal and into unknown wilds. Once was enough. Set/Rarity: Quinnesheen Common CardName: Hammer Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn whenever a creature blocks that creature deals 1 damage to itself. Flavour Text: "Among you are craftsmen that can rebuild anything from armor to cities." -Samoset Set/Rarity: Quinnesheen Common CardName: Hateful Persecution Cost: {3}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 4 damage to target creature. If that creature had any +1/+1 counters on it Hateful Persecution deals 4 damage to its controller. Flavour Text: Molloe, his wife, and all three of their children all managed to escape Uw. For this luck the other giants made Molloe the victim of their mournrage. Set/Rarity: Quinnesheen Uncommon CardName: Hraki-Hraki Bully Cost: {3}{R} Type: Creature - Ogre Pow/Tgh: 2/2 Rules Text: Hraki-Hraki Bully gets +2/+0 until end of turn whenever a creature enters the battlefield under your control. Flavour Text: Warnings don't do nearly as much as brute strength. Set/Rarity: Quinnesheen Uncommon CardName: Ialma, Adventurous Orphan Cost: {2}{R} Type: Planeswalker - Ialma Pow/Tgh: /3 Rules Text: [+1]: up to one target creature can't block until end of turn. [+1]: Destroy up to one target artifact. [0]: Until end of turn whenever you cast an instant or sorcery spell you may discard a card. If you do, draw a card. [-2]: Creatures you control with a power of 1 or less gain haste, menace, and first strike until end of turn. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Krumdull Fireheart Cost: R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Haste {T}: Deal 1 damage to target creature. Sacrifice Krumdull Fireheart at the beginning of your endstep if Krumdull Fireheart didn't deal damage to a creature during your turn. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Krumdull Vandal Cost: {2}{R} Type: Creature - Goblin Warrior Pow/Tgh: 3/1 Rules Text: Haste When Krumdull Vandal enters the battlefield you may destroy target artifact. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Lasher Goblin Cost: {R} Type: Creature - Goblin Shaman Pow/Tgh: 1/1 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) Whenever Lasher Goblin becomes blocked Lasher Goblin deals X damage to target blocking creature, where X is the number of +1/+1 counter on Lasher Goblin. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Lavaheart Dragon Cost: {4}{R} Type: Creature - Dragon Pow/Tgh: 4/3 Rules Text: haste, flying, Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) When attacks if Lavaheart Dragon has three or more +1/+1 counters on it you may deal 3 damage to target creature or player. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Lightning Antagonist Cost: {3}{R} Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: Flagellate (If a creature dealt damage to you put a +1/+1 counter on this creature at the beginning of the next end step.) When Lightning Antagonist enters the battlefield deal 1 damage to target creature without flying. Flavour Text: Some say the portal crisis did not have the portals lead to new locations but instead nature's true wrath. Set/Rarity: Quinnesheen Uncommon CardName: Lucky Find Cost: {R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn players play with the top card of their library revealed. Players may cast spells revealed this way as if they had flash. At the beginning of the next endstep exile the top card of each player's library. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Mighty Disrespect Cost: {2}{R} Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn Flavour Text: "She's about to throw a temper-tantrum." Set/Rarity: Quinnesheen Common CardName: Panicked Prophecies Cost: {R} Type: Sorcery Pow/Tgh: / Rules Text: Discard a card at random, then draw two cards. If a portal was discarded this way you return Panicked Prophecies to your hand. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Portal Bolt Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Deal 2 damage to target creature or player. If you control a portal deal 3 damage to that creature or player instead. Flavour Text: With new portals came destruction. Set/Rarity: Quinnesheen Common CardName: Rending Claws Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Target creature gains haste and doublestrike until end of turn. Flavour Text: Many a person was torn apart by beasts of the wild. Set/Rarity: Quinnesheen Uncommon CardName: Rubblefield Cost: {5}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy target land. If that land was a portal you may deal 3 damage to its controller. Flavour Text: Mornings in Thrunx were begun by cows being herded through the central portal. When the portal crisis occurred boulders replaced cows. Set/Rarity: Quinnesheen Uncommon CardName: Scurry Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Target creature with toughness 3 or greater can't block this turn. Flavour Text: Ialma curiously followed the goblins through their dens and hidden pathways as they fled Krumdull. Set/Rarity: Quinnesheen Common CardName: Shaggy Manticore Cost: {3}{R} Type: Creature - Manticore Pow/Tgh: 2/4 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) {G}: Shaggy Manticore gains trample until end of turn. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Slumbering Cyclops Cost: {1}{R} Type: Creature - Cyclops Barbarian Pow/Tgh: 0/3 Rules Text: Prowess, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: Samoset led the refugees from Hraki-Hraki away from the cyclops. The cyclops may attack later, but at present there was no risk of casualties. Set/Rarity: Quinnesheen Common CardName: Thundercloud Elemental Cost: {1}{R} Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Reach When Thundercloud Elemental dies Thundercloud Elemental deals 1 damage to you. Flavour Text: "The storms will cause the earth to bleed."- Usher Set/Rarity: Quinnesheen Common CardName: Torching Party Cost: {2}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 5 damage to target player. If that player has 5 or more life than you after damage you may put a +1/+1 counter on up to three target creatures you control. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Total Storm Cost: {2}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn you may cast instant and sorcery spells from any player's graveyard. Whenever you cast a spell this way add {R}{R} to your mana pool. Exile all spells as they resolve that were cast this way. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Two-Axe Chief Cost: {6}{R}{R} Type: Creature - Giant Warrior Pow/Tgh: 6/6 Rules Text: Doublestrike When Two-Axe Chief enters the battlefield deal 4 damage to target creature or player. Flavour Text: It takes a lot of wisdom, courage, charisma, and two axes to take charge. Set/Rarity: Quinnesheen Rare CardName: Uw Mourner Cost: {4}{R} Type: Creature - Giant Warrior Pow/Tgh: 4/3 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: Shum was on patrol when the portal in Uw, the Stone Valle,y expanded and warped the city off before vanishing. Now Shum is alone. Set/Rarity: Quinnesheen Common CardName: Warped to the Caldera Cost: {1}{R} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Warped to the Caldera sacrifice a land you control. Add {R}{R}{R}{R} to your mana pool. If a portal was sacrificed this way add {R}{R}{R}{R}{R} to your mana pool instead. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Yunnict, Source of Burning Wilds Cost: {3}{R}{R} Type: Legendary Creature - Elemental Pow/Tgh: 3/4 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Remove a +1/+1 counter from Yunnict, Source of Burning Wilds: Put a 2/1 red elemental token with haste onto the battlefield. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Baby Elephant Cost: {G}{G} Type: Creature - Elephant Child Pow/Tgh: 2/3 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Baby Elephant has trample as long it has a power of 5 or greater. Flavour Text: Aww, it's so cute. Set/Rarity: Quinnesheen Uncommon CardName: Beasts' Horizon Cost: {5}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your endstep reveal the top card of your library. If a creature was revealed this way you may put it onto the battlefield with two +1/+1 counters on it. Flavour Text: Instead of meat from Thrunx, behemoths emerged from the portal at the heart of Hraki-Hraki. Set/Rarity: Quinnesheen Mythic CardName: Bloomfield Cost: {3}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Put X 1/1 green saproling tokens onto the battlefield where X is the number of +1/+1 counters on creatures you control. If a land was scouted put twice as many saproling tokens onto the battlefield. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Bramblethick Naturalist Cost: G Type: Creature - Elf Scout Pow/Tgh: 1/1 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) {W}: Bramblethick Naturalist gains lifelink until end of turn. When Bramblethick Naturalist enters the battlefield, if a creature was scouted you target creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Cobra Stance Cost: {G} Type: Instant Pow/Tgh: / Rules Text: Target creature gains deathtouch and gets +0/+2 until end of turn. Flavour Text: "Everything *we* know is useless. I say we look at what's successful out here." Pik, Tulm settler. Set/Rarity: Quinnesheen Uncommon CardName: Decomposer's Gift Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control When enchanted creature is put into a graveyard you may return target card from your graveyard to your hand and gain 4 life. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Egg Snatcher Cost: {G} Type: Creature - Elf Warrior Pow/Tgh: 1/1 Rules Text: Egg Snatcher gets +1/+1 when attacking if an opponent controls a creature with flying. Flavour Text: Some refugees from Elfhome became more savage than the rogue vampires. Set/Rarity: Quinnesheen Common CardName: Emerald Unihorn Cost: {5}{G} Type: Creature - Rhino Beast Pow/Tgh: 5/4 Rules Text: When Emerald Unihorn enters the battlefield if you control 7 or more lands you may draw two cards. Flavour Text: A big horn equals big trouble. Set/Rarity: Quinnesheen Uncommon CardName: Epic Pollen Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Prevent all combat damage that would be dealt this turn. If a land was scouted you may put a 1/1 green saproling token onto the battlefield. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Feral Aurochs Cost: {2}{G}{G} Type: Creature - Auroch Pow/Tgh: 2/5 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Creature spells you cast cost {X} less, where X is the number of +1/+1 counters on Feral Aurochs. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Ferocious Feasting Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature you control fights target creature. If the second creature fought enters a graveyard put X +1/+1 counters on the first creature, where X was the second creature's toughness. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Finding Strength Cost: {3}{G} Type: Sorcery Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Distribute three +1/+1 counters among any number of target creatures you control. If a creature was scouted, distribute 4 counters instead. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Foliage Camp Cost: G Type: Instant Pow/Tgh: / Rules Text: Creatures you control gain hexproof until end of turn. Flavour Text: The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns. Set/Rarity: Quinnesheen Common CardName: Gooze Cost: {1}{G} Type: Creature - Ooze Pow/Tgh: 1/2 Rules Text: Gooze gets +1/+1 for each artifact and enchantment you don't control. Flavour Text: "It's tenaciousness matched every ward we created." Ruth- O Ott escapee. Set/Rarity: Quinnesheen Uncommon CardName: Gorecharger Boar Cost: {2}{G} Type: Creature - Board Pow/Tgh: 2/2 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) {R}: Gorecharger Boar gains first strike until end of turn. Flavour Text: Xolt Cayha was the location where those exiled from Elfhome were sent; it was considered a death sentence. Set/Rarity: Quinnesheen Common CardName: Homestead Initiative Cost: {2}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature deals combat damage to a player its controller may untap up to two target lands. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Kyoholli the Ravenous Cost: {3}{G} Type: Legendary Creature - Hydra Pow/Tgh: 4/4 Rules Text: Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) {G}: Kyoholli the Ravenous fights target creature. Use this ability only once each turn. Flavour Text: The elves gave it a name made from their words for "judgement" and "death." Set/Rarity: Quinnesheen Mythic CardName: Lifesurge Cost: {2}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/+3. If the enchanted creature's power is 6 or greater, when Lifesurge and the enchanted creature would be put into a graveyard your may return Lifesurge to your hand. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Looking for a Fight Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Target creature you control fights target creature. If you scouted a creature put a +1/+1 counter on the creature you control before damage is dealt. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Master of Barktouch Cost: {2}{G} Type: Creature - Elf Druid Pow/Tgh: 2/3 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) If a land was scouted put two 1/1 green saproling tokens onto the battlefield. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Muscle Vines Cost: {G} Type: Creature - Plant Wall Pow/Tgh: 0/2 Rules Text: Defender, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: Elfhome could no longer be reached. There were no trees in this new land, but some vegetation could be made hospitable. Set/Rarity: Quinnesheen Common CardName: Ollost Recluse Cost: {2}{G} Type: Creature - Spider Pow/Tgh: 2/3 Rules Text: Reach, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: In the absence of people deadly spiders quickly overran Temdaquish. Set/Rarity: Quinnesheen Common CardName: Portal Channeler Cost: {1}{G} Type: Creature - Elf Druid Pow/Tgh: 1/2 Rules Text: {T}: Add {G} to your mana pool. If you control a portal you may add {R} or {W} to your mana pool instead. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Portal Crisis Cost: {1}{G} Type: Enchantment Pow/Tgh: / Rules Text: Whenever you play a portal you may put a non-portal land from your hand onto the battlefield tapped. Sacrifice a non-portal land: Search your library for a portal and reveal it, then add it to your hand. Shuffle your library afterward. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Portal Embracee Cost: {2}{G} Type: Creature - Elf Druid Pow/Tgh: 2/3 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) If a land was scouted you may put it onto the battlefield tapped. If that land was a portal you may put it onto the battlefield untapped. Flavour Text: As the seasons change why should the portals not change? Set/Rarity: Quinnesheen Uncommon CardName: Predator Emerges Cost: {1}{G}{G} Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Predator Emerges: search your library for a green creature with a converted mana cost of X or less and put it onto the battlefield, where X is the number of creatures your opponents control. Flavour Text: Kyoholli's many noses smelled the succulent could smell of a group of survivors. Set/Rarity: Quinnesheen Rare CardName: Primitive State Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Destroy target artifact or enchantment. If a land was scouted you may draw a card. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Razortusk Runac Cost: {1}{G}{G} Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Haste When Razortusk Runac enters the battlefield Razortusk Runac fights target creature. Flavour Text: Humanoids were something new. It used its tusks to better understand them. Set/Rarity: Quinnesheen Uncommon CardName: Runac Charger Cost: {4}{G}{G} Type: Creature - Beast Pow/Tgh: 5/6 Rules Text: Hexproof Flavour Text: The archers and footsoldiers of Elfhome boasted of their triumph where their druids and shamans had failed. Set/Rarity: Quinnesheen Common CardName: Rustblood Beetle Cost: {G} Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Sacrifice Rustblood Beetle: Destroy target artifact. Flavour Text: Many monuments of civilization were only destroyed by new creatures that made such areas home. Set/Rarity: Quinnesheen Common CardName: Scourge's Bushel Cost: {G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put an X/X green hydra token onto the battlefield, where X is the number of +1/+1 counters on all creatures. Flavour Text: An unfortunate event, the portals comprising many trade routes now led to a cluster of portals that surrounded a great hydra. Set/Rarity: Quinnesheen Rare CardName: Seedfield Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land you control Whenever enchanted land is tapped for mana add {G} to your mana pool. If the enchanted land is a portal you may add one mana of any color to your mana pool instead. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Settler's Avenger Cost: {2}{G}{G} Type: Creature - Human Scout Pow/Tgh: 4/4 Rules Text: Whenever an unblocked creature deals damage to you put a tracking counter on it. {T}: Settler's Avenger fights target creature with a tracking counter on it. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Sickle Cost: {X}{X}{G} Type: Sorcery Pow/Tgh: / Rules Text: Search your library for X lands and put them onto the battlefield tapped. Shuffle your library afterward. Flavour Text: "Among you are farmers, masters of the land. Here, is land ready to challenge your skill. Will you conquer it?"- Samoset Set/Rarity: Quinnesheen Uncommon CardName: Sovereign's Strength Cost: {7}{G}{G}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature gets +13/+13 gains trample until end of turn. Flavour Text: I saw her fell a dragon with nothing more than her knuckles as she shrugged off the debris that rained down from the portal above. Set/Rarity: Quinnesheen Rare CardName: Terra Above and Below Cost: {4}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures with flying. For each creature destroyed this way you may search your library for a basic land and put it onto the battlefield tapped. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Territorial Monitor Cost: {3}{G} Type: Creature - Lizard Pow/Tgh: 3/4 Rules Text: Whenever another green creature enters the battlefield under your control Territorial Monitor gains vigilance until end of turn. Flavour Text: Without elves, the animals in Elfhome could grow to their full potential. Set/Rarity: Quinnesheen Common CardName: Timberback Sloth Cost: {2}{G}{G} Type: Creature - Sloth Pow/Tgh: 3/4 Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) If a land was scouted, add {G}{G} to your mana pool when Timberback Sloth enters the battlefield. Flavour Text: "And the trees will walk as mortal feet tremble!"- Usher Set/Rarity: Quinnesheen Common CardName: Twin Kraits Cost: {2}{G} Type: Sorcery Pow/Tgh: / Rules Text: Put two 1/1 green snake tokens with deathtouch onto the battlefield. Flavour Text: Not every horror of the untamed lands was big. Some dangers were small and stealthy. Set/Rarity: Quinnesheen Uncommon CardName: Voracious Basilisk Cost: {3}{G} Type: Creature - Basilisk Pow/Tgh: 3/3 Rules Text: Deathtouch Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.) Flavour Text: Just because so many areas of Quinnesheen were undiscovered by civilization does mean they were devoid of life. Set/Rarity: Quinnesheen Uncommon CardName: Warped to the Wilds Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Scout (When this spell is cast reveal the top card of your library. You may put it on the bottom on of your library.) Draw a card. Then put a land onto the battlefield tapped. If a land card was revealed that land may enter untapped. Flavour Text: "When the portal opened tearing away Nen Opoh, the unknown wilds became Grusheel." Set/Rarity: Quinnesheen Common CardName: Winterwhite Bear Cost: {1}{G} Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Flavour Text: Where portals existed and roads did not, O Ott became a citadel because of bear attacks. Set/Rarity: Quinnesheen Common CardName: Beast Builder Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {3},{T}: Put a +1/+1 counter on target creature. {2}.{T}: Target creature with a +1/+1 counter on it gains trample until end of turn. Flavour Text: How to make a monster. Set/Rarity: Quinnesheen Common CardName: Burst Gem Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: Shuffle Burst Gem into your library: Burst Gem deals 1 damage to target creature. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Chimera's Heart Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: When Chimera's Heart enters the battlefield choose a color. Whenever you cast a spell of the chosen color you may gain 1 life. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Construction Dome Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: As long as Construction Dome is untapped lands lose all non-mana abilities. {2}{T}: Until end of turn lands enter the battlefield untapped. Flavour Text: Samoset encouraged them to build through Usher's laughter. Set/Rarity: Quinnesheen Rare CardName: Iron Sentry Cost: {2} Type: Artifact Creature - Golem Pow/Tgh: 2/2 Rules Text: Defender Flavour Text: When iron was scarce and technologician's scarcer even the most simple of creations were important. Set/Rarity: Quinnesheen Common CardName: Leader's Conch Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains vigilance and can't be blocked creatures with less power than it. Equip {2} Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Oathblade Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+2 Equip {3} Flavour Text: The sword is only as strong as your word. Set/Rarity: Quinnesheen Common CardName: Optic Surveillance Cost: {3} Type: Artifact Creature - Eye Scout Pow/Tgh: 2/2 Rules Text: When Optic Surveillance dies you may draw a card. Flavour Text: Artificers surveyed the extinct volcano to see if the area was hospitable to life. Set/Rarity: Quinnesheen Uncommon CardName: Puzzle Trinket Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: Exile a card from your hand, {T}: Add {2} to your mana pool. Flavour Text: A small toy left in someone's pocket now entertains an entire settlement. Set/Rarity: Quinnesheen Common CardName: Shard of Worlds Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {T}, sacrifice Shard of Worlds: Add up to two mana of any colors a portal you control could produce to your mana pool. Flavour Text: An oddity among spacial anomalies. Set/Rarity: Quinnesheen Uncommon CardName: Technologician's Scrap Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {10},{T}: Return all artifacts from each players graveyard to the battlefield under your control. All artifact creatures returned this way gain haste. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Ambs, the Hallowed Crypt Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Ambs, the Hallowed Crypt enters the battlefield flip a coin. If heads return target creature from your graveyard to the battlefield tapped, then sacrifice Ambs, the Hallowed Crypt. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Ash Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Ash Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {B} or {R} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Blight Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Blight Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {B} or {G} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Canyon Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Canyon Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {R} or {W} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Chior, the Lava Spread Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Chior, the Lava Spread enters the battlefield flip a coin. If heads, destroy target tapped basic land, then sacrifice Chior, the Lava Spread. {T}: Add {B} or {R} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Deadlands Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Deadlands Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Elfhome, the Infinite Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Elfhome, the Infinite enters the battlefield flip a coin. If heads, gain 7 life and untap all creatures you control, then sacrifice Elfhome, the Infinite. {T}: Add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Emerged Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. Whenever a non-portal land enters your graveyard you may return Emerged Portal to your hand. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Farmer's Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Farmer's Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Greyfield Warp Cost: Type: Land - Portal Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. The first non-basic land your opponent taps for mana each turn adds {C} to that player's mana pool instead of whatever colors the land would normally add. Flavour Text: Set/Rarity: Quinnesheen Mythic CardName: Hoozti, the Geyser Springs Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Hoozti, the Geyser Springs enters the battlefield flip a coin. If heads untap target nonland permanent with a converted mana cost of two or less and gain control of it, then sacrifice Hoozti, the Geyser Springs. {T}: Add {U} or {R} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Hraki-Hraki Armory Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Hraki-Hraki Armory enters the battlefield flip a coin. If heads put a 2/2 red-white elemental token with haste and first strike onto the battlefield. Then, sacrifice Hraki-Hraki Armory. {T}: Add {R} or {W} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Hunter's Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Hunter's Portal enters the battlefield tapped unless you control two other portals. {T}: Add {R} or {G} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Icefield Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Icefield Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {W} or {U} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Krumdull, Endless Slums Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Krumdull, Endless Slums enters the battlefield flip a coin. If heads up two target creatures gain trample and first strike until end of turn, then sacrifice Krumdull, Endless Slums. {T}: Add {R} or {G} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Lost Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. Flavour Text: The portal found in Craquim was only a shimmer of spatial distortion that led nowhere. Set/Rarity: Quinnesheen Common CardName: Maelstrom Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Maelstrom Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {U} or {R} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: O Ott, the Ice Citadel Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When O Ott, the Ice Citadel enters the battlefield flip a coin. If you call correctly tap up to two target permanents. Those permanents don't untap during their controller's next untap step, then sacrifice O Ott, the Ice Citadel. {T}: Add {W} or {U} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Portal to Ambivalence Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Whenever a spell or ability would allow you to play a basic land you may choose this land instead. Portal to Ambivalence enters the battlefield tapped. {T}: Add {U} to your mana pool. {U},{T}: Add {W}{B} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Portal to Chaos Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Whenever a spell or ability would allow you to play a basic land you may choose this land instead. Portal to Chaos enters the battlefield tapped. {T}: Add {B} to your mana pool. {B},{T}: Add {U}{R} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Portal to Dominance Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Whenever a spell or ability would allow you to play a basic land you may choose this land instead. Portal to Dominance enters the battlefield tapped. {T}: Add {G} to your mana pool. {G}.{T}: Add {W}{R} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Portal to Ruin Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Whenever a spell or ability would allow you to play a basic land you may choose this land instead. Portal to Ruin enters the battlefield tapped. {T}: Add {R} to your mana pool. {R},{T}: Add {B}{G} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Portal to Vision Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Whenever a spell or ability would allow you to play a basic land you may choose this land instead. Portal to Vision enters the battlefield tapped. {T}: Add {W} to your mana pool. {W},{T}: Add {G}{U} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Uncommon CardName: Rainbow's Arc Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: {t}: Add {c} to your mana pool. {t}: Add any color of mana another portal you control could produce to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Rainforest Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Rainforest Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {G} or {U} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Scavenger's Portal Cost: Type: Land - Portal Pow/Tgh: / Rules Text: Scavenger's Portal enters the battlefield tapped unless you control at least two other portals. {T}: Add {U} or {B} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Common CardName: Stelg, the Waste Pools Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Stelg, the Waste Pools enters the battlefield flip a coin. If heads, target player puts the top 6 cards of his or her library into his or her graveyard, then sacrifice Stelg, the Waste Pools. {T}: Add {U} or {B} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Temdaquish, Garden Inlet Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Temdaquish, Garden Inlet enters the battlefield flip a coin. If heads, draw a card and put up to one +1/+1 counter on target creature, then sacrifice Temdaquish, Garden Inlet. {T}: Add {G} or {U} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare CardName: Xolt Cayha, the Grim Grove Cost: Type: Land - Portal Pow/Tgh: / Rules Text: When Xolt Cayha, the Grim Grove enters the battlefield flip a coin. If heads return two cards at random from your graveyard to your hand, then sacrifice Xolt Cayha, the Grim Grove. {T}: Add {B} or {G} to your mana pool. Flavour Text: Set/Rarity: Quinnesheen Rare