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CardName: Burning Justice Cost: {1}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, all damage dealt to target creature you control is instead dealt to target player. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Burning Justice
{1}{w}{w}
 
 R 
Instant
Until end of turn, all damage dealt to target creature you control is instead dealt to target player.
Updated on 29 May 2013 by Vitenka

History: [-]

2013-05-29 13:32:11: Vitenka created the card Burning Justice

For Challenge # 078 Random CMC was 3. (from the 0-8 range)

And I wanna do triple-lightning!

­{r}{r}{r}: As an additional cost to cast ~, discard two cards. Deal 3 damage to target creature or player. Deal 3 damage to target creature or player. Deal 3 damage to target creature or player.

But no, best not to. For 3 mana you get 3 damage and an upside nowadays (e.g. Annihilating Fire), or 4 with a downside (e.g. Arrows of Justice)

Creature damage is cheaper - black gets "Just kill it" at that cost, on creatures. Green and blue, of course, just get shafted for burn.

Colourless? Wel,l you get the, um, kinda not usefully colourless at all Ghostfire dealing 3, Moonglove Extract dealing 2, and lots of 'repeatably deal 1'.

Now, white- iconically, gets Reverse Damage - and also gets to punish creatures in combat, and redirect damage (e.g. Zealous Inquisitor)

So. This seems like a good combat trick to me.

Mm, nice. Like an infinite Shining Shoal but with the targets required to be a creature and a player. Slightly odd how it can work like an Artful Dodge - perhaps it should say "that would be deal to target creature you control"? - but otherwise fine.

2013-05-29 14:07:32: Vitenka edited Burning Justice:

Oh yes, I see your point.

I can't help but compare this card to Martyrdom. Different enough, though, and 1998 was a long time ago...

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How much damage does this card deal? Searing Wind
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